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Rikti / Hro Dtohz HM

Arc of Destruction

AOE, Energy

You swing your weapon in a devastating Arc of Destruction that deals Superior Smashing damage and has a good chance to knock foes down. Arc of Destruction may only be used while on the ground.

Activation Details

Available Level
1
Type
Click
Accuracy
1.2
Range
20 ft
Cast Time
2.7 sec
Cast Arcanatime
2.904 sec
Root Time
2.7 sec
Animation Time
2.7 sec
Animation Time Before Effect
2.467 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
16 sec
Endurance Cost
20.44 endurance
Attack Types
Area$1 Energy
Effect Area
Cone
Radius
20 ft
Arc
120
Max Targets Hit
5
Cast When
AliveOnly
Near Ground
True
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Range
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Arc_of_Destruction\"",
  "DisplayName": "\"P3552304298\"",
  "Type": "kClick",
  "Accuracy": "1.2",
  "AttackTypes": "kAOE_Attack, kEnergy_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "20",
  "EnduranceCost": "20.44",
  "TimeToActivate": "2.7",
  "TimeToRoot": "2.7",
  "RechargeTime": "16",
  "EffectArea": "kCone",
  "Radius": "20",
  "Arc": "120",
  "StrengthsDisallowed": "kRange",
  "NearGround": "kTrue",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\TitanWeapon_WaveofDestruction_Slow.PFX\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\TitanWeapon_WaveofDestruction_Slow.PFX",
  "DisplayShortHelp": "\"8F7J62RPMCBHYUNPTSNT94QBH3\"",
  "DisplayHelp": "\"DJR6ZC47JQLHWUL3ERVAHHETXX\"",
  "IconName": "\"TitanWeapons_ArcofDestruction.tga\"",
  "MaxTargetsHit": "5",
  "DisplayTargetShortHelp": "\"P1053843631\"",
  "DisplayTargetHelp": "\"P1349424055\""
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Redirects (2)

Redirect to Rikti.Hro_Dtohz_HM_Redirects.Arc_of_Destruction_Fast

When kFastMode source.Mode?

Raw redirect fields
{
  "Power": "Rikti.Hro_Dtohz_HM_Redirects.Arc_of_Destruction_Fast",
  "Requires": "kFastMode source.Mode?"
}

Redirect to Rikti.Hro_Dtohz_HM_Redirects.Arc_of_Destruction_Slow

When Always (Default if no others apply)

Raw redirect fields
{
  "Power": "Rikti.Hro_Dtohz_HM_Redirects.Arc_of_Destruction_Slow",
  "Requires": "1"
}