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Rikti / Hro Dtohz HM

Rend Armor

Melee, Energy

You batter your enemy with your mighty weapon dealing Extreme Smashing damage and reducing their resistance to damage as well as their defense to all types of attacks for a short time.

Activation Details

Available Level
1
Type
Click
Accuracy
1.2
Range
18 ft
Cast Time
2.3 sec
Cast Arcanatime
2.508 sec
Root Time
2.3 sec
Animation Time
2.3 sec
Animation Time Before Effect
2.267 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
16 sec
Endurance Cost
20.44 endurance
Attack Types
Melee, Energy
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Range
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Rend_Armor\"",
  "DisplayName": "\"P1299120964\"",
  "Type": "kClick",
  "Accuracy": "1.2",
  "AttackTypes": "kMelee_Attack, kEnergy_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "18",
  "EnduranceCost": "20.44",
  "TimeToActivate": "2.3",
  "TimeToRoot": "2.3",
  "RechargeTime": "16",
  "EffectArea": "kCharacter",
  "StrengthsDisallowed": "kRange",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\TitanWeapon_ShatterArmor_Slow.PFX\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\TitanWeapon_ShatterArmor_Slow.PFX",
  "DisplayShortHelp": "\"H8FT8LMG9KQXYEXUYC4ER9NJRS\"",
  "DisplayHelp": "\"3842WZUE2U7MW7MBTV3WZPBHZW\"",
  "IconName": "\"TitanWeapons_ShatterArmor.tga\"",
  "DisplayTargetShortHelp": "\"P547966435\"",
  "DisplayTargetHelp": "\"P946256671\""
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Redirects (2)

Redirect to Rikti.Hro_Dtohz_HM_Redirects.Rend_Armor_Fast

When kFastMode source.Mode?

Raw redirect fields
{
  "Power": "Rikti.Hro_Dtohz_HM_Redirects.Rend_Armor_Fast",
  "Requires": "kFastMode source.Mode?"
}

Redirect to Rikti.Hro_Dtohz_HM_Redirects.Rend_Armor_Slow

When Always (Default if no others apply)

Raw redirect fields
{
  "Power": "Rikti.Hro_Dtohz_HM_Redirects.Rend_Armor_Slow",
  "Requires": "1"
}