OPEN BETA 26,766 powers
Effect highlight & ring legend
Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Rikti / Rikti Kong Mechanics
Overloaded Psi-Network
โ ยท ToHit
The Rikti are using the kidnapped psychics as power for their experimental system to boost the strength of their bio-weapon.
The network has overloaded and now the buffs cannot be removed! However it is affecting the psyche of those empowered, making them more vulnerable to control effects!
Activation Details
- Available Level
- 1
- Type
- Auto
- Accuracy
- 1
- Range
- 0 ft
- Cast Time
- 0 sec
- Cast Arcanatime
- 0.132 sec
- Root Time
- โ
- Animation Time
- 1.167 sec
- Animation Time Before Effect
- 0.5 sec
- Interrupt Time
- โ
- Activate Period
- 1 sec
- Recharge Time
- 0 sec
- Endurance Cost
- 0 endurance
- Attack Types
- โ
- Effect Area
- Single Target
- Radius
- โ
- Arc
- โ
- Max Targets Hit
- 0
- Cast When
- AliveOnly
- Near Ground
- โ
- Entities Affected
- Self (Alive)
- Entities Autohit
- Self (Alive)
- Target
- Self (Alive)
- Target Requires
- โ
- Modes Required
- Modes Disallowed
- Strengths Disallowed
- Ignore Strength
- โ
Raw source fields
{
"Name": "\"PsiNetwork2\"",
"DisplayName": "\"UF2GYL2B5P8DYAN32XQGFU5APX\"",
"Type": "kAuto",
"Accuracy": "1",
"EntsAffected": "kCaster",
"EntsAutoHit": "kCaster",
"Target": "kCaster",
"ActivatePeriod": "1",
"EffectArea": "kCharacter",
"ShootThroughUntouchable": "kTrue",
"VisualFX": "\"menu\\Powers\\AnimFX\\Enemies\\Rikti\\Rikti_Psi_Network.PFX\"",
"include": "menu\\Powers\\AnimFX\\Enemies\\Rikti\\Rikti_Psi_Network.PFX",
"DisplayShortHelp": "\"PV4DNUMGMK3RWKBUWB37WZC3PA\"",
"DisplayHelp": "\"U4Q8CULGL229YUNKXKMJYRQATW\"",
"IconName": "\"Rikti_NeuralNullifier.tga\"",
"CastThroughHold": "kTrue",
"CastThroughSleep": "kTrue",
"CastThroughStun": "kTrue",
"CastThroughTerrorize": "kTrue"
}Effects (5)
Effect 1 ยท ToHit




- Resolved effect
- โ (select an archetype)
- Attribute
- ToHit
- Effect
- Cur
- Scale
- 5
- Magnitude
- 1.0000
- Table
- "Melee_Buff_ToHit"
- Target
- Self
- Duration
- 1.5 sec
- Flags
- IgnoreStrength IgnoreResistance
Raw effect fields
{
"Attrib": "kToHit",
"Aspect": "kCur",
"Target": "kSelf",
"Table": "\"Melee_Buff_ToHit\"",
"Scale": "5.0000",
"Duration": "1.5000",
"Magnitude": "1.0000",
"StackType": "kReplace",
"Flags": "IgnoreStrength IgnoreResistance"
}Effect 2 ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic, Radiation, Electrical, Sonic, Quantum




- Resolved effect
- โ (select an archetype)
- Attribute
- Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic, Radiation, Electrical, Sonic, Quantum
- Effect
- Res
- Scale
- 1
- Magnitude
- 1.0000
- Table
- "Melee_Res_DMG"
- Target
- Self
- Duration
- 1.5 sec
- Flags
- IgnoreStrength IgnoreResistance
Raw effect fields
{
"Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic kRadiation kElectrical kSonic kQuantum",
"Aspect": "kRes",
"Target": "kSelf",
"Table": "\"Melee_Res_DMG\"",
"Scale": "1.0000",
"Duration": "1.5000",
"Magnitude": "1.0000",
"StackType": "kReplace",
"Flags": "IgnoreStrength IgnoreResistance"
}Effect 3 ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic, Radiation, Electrical, Sonic, Special, Quantum




- Resolved effect
- โ (select an archetype)
- Attribute
- Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic, Radiation, Electrical, Sonic, Special, Quantum
- Effect
- Strength
- Scale
- 8
- Magnitude
- 1.0000
- Table
- "Melee_Buff_Dmg"
- Target
- Self
- Duration
- 1.5 sec
- Flags
- IgnoreStrength IgnoreResistance
Raw effect fields
{
"Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic kRadiation kElectrical kSonic kSpecial kQuantum",
"Aspect": "kStr",
"Target": "kSelf",
"Table": "\"Melee_Buff_Dmg\"",
"Scale": "8.0000",
"Duration": "1.5000",
"Magnitude": "1.0000",
"StackType": "kReplace",
"Flags": "IgnoreStrength IgnoreResistance"
}Effect 4 ยท CombatModShift




- Resolved effect
- โ (select an archetype)
- Attribute
- CombatModShift
- Effect
- Cur
- Scale
- 1
- Magnitude
- 1.0000
- Table
- "Melee_Ones"
- Target
- Self
- Duration
- 1.5 sec
- Flags
- IgnoreStrength IgnoreResistance
Raw effect fields
{
"Attrib": "kCombatModShift",
"Aspect": "kCur",
"Target": "kSelf",
"Table": "\"Melee_Ones\"",
"Scale": "1.0000",
"Duration": "1.5000",
"Magnitude": "1.0000",
"StackType": "kReplace",
"Flags": "IgnoreStrength IgnoreResistance"
}Effect 5 ยท Held, Immobilized, Stunned, Sleep




- Resolved effect
- โ (select an archetype)
- Attribute
- Held, Immobilized, Stunned, Sleep
- Effect
- Res
- Scale
- -0.7225
- Magnitude
- 1.0000
- Table
- "Melee_Res_Boolean"
- Target
- Target
- Duration
- 1.5 sec
- Flags
- IgnoreStrength IgnoreResistance
Raw effect fields
{
"Attrib": "kHeld kImmobilized kStunned kSleep",
"Aspect": "kRes",
"Target": "kTarget",
"Table": "\"Melee_Res_Boolean\"",
"Scale": "-0.7225",
"Duration": "1.5000",
"Magnitude": "1.0000",
"StackType": "kReplace",
"Flags": "IgnoreStrength IgnoreResistance"
}