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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Rikti / Rikti Monkey Melee Cold
Freezing Simian Strike
Melee, Cold ยท Cold
Sluggish Rikti Monkeys have been selectively bred and engineered to produce ice at will as a means to increase how dangerous they are in melee.
Activation Details
- Available Level
- 1
- Type
- Click
- Accuracy
- 1
- Range
- 5 ft
- Cast Time
- 0.67 sec
- Cast Arcanatime
- 0.924 sec
- Root Time
- 0.67 sec
- Animation Time
- 0.667 sec
- Animation Time Before Effect
- 0.5 sec
- Interrupt Time
- โ
- Activate Period
- 0 sec
- Recharge Time
- 2 sec
- Endurance Cost
- 4.76 endurance
- Attack Types
- Melee, Cold
- Effect Area
- Single Target
- Radius
- โ
- Arc
- โ
- Max Targets Hit
- 0
- Cast When
- AliveOnly
- Near Ground
- โ
- Entities Affected
- Foe (Alive)
- Entities Autohit
- โ
- Target
- Foe (Alive)
- Target Requires
- โ
- Modes Required
- Modes Disallowed
- Strengths Disallowed
- Range
- Ignore Strength
- โ
Raw source fields
{
"Name": "\"Monkey_Brawl2\"",
"DisplayName": "\"H6GE37DPHLXPWKVNEDH7XWSMZW\"",
"Type": "kClick",
"Accuracy": "1",
"AttackTypes": "kMelee_Attack, kCold_Attack",
"EntsAffected": "kFoe",
"EntsAutoHit": "kNone",
"Target": "kFoe",
"Range": "5",
"EnduranceCost": "4.76",
"TimeToActivate": "0.67",
"TimeToRoot": "0.67",
"RechargeTime": "2",
"EffectArea": "kCharacter",
"StrengthsDisallowed": "kRange",
"VisualFX": "\"menu\\Powers\\AnimFX\\Enemies\\Rikti\\Rikti_Monkey_Cold_BRAWLING.pfx\"",
"include": "menu\\Powers\\AnimFX\\Enemies\\Rikti\\Rikti_Monkey_Cold_BRAWLING.pfx",
"DisplayShortHelp": "\"F54VWT8WC35ZYQZ9ZNWC7KAW2A\"",
"DisplayHelp": "\"NVUGRALG2A6ZYSVH6U7SVTQLC2\"",
"IconName": "\"IcyOnslaught_FrozenFist.tga\"",
"DisplayTargetShortHelp": "\"P1722645486\""
}Effects (4)
Effect 1 ยท Cold


- Resolved effect
- โ (select an archetype)
- Attribute
- Cold
- Effect
- Absolute
- Scale
- 0.41
- Magnitude
- 1.0000
- Table
- "Melee_Damage"
- Target
- Target
Raw effect fields
{
"Attrib": "kCold",
"Aspect": "kAbs",
"Target": "kTarget",
"Table": "\"Melee_Damage\"",
"Scale": "0.4100",
"Magnitude": "1.0000",
"StackType": "kStack"
}Effect 2 ยท Smashing


- Resolved effect
- โ (select an archetype)
- Attribute
- Smashing
- Effect
- Absolute
- Scale
- 0.27
- Magnitude
- 1.0000
- Table
- "Melee_Damage"
- Target
- Target
Raw effect fields
{
"Attrib": "kSmashing",
"Aspect": "kAbs",
"Target": "kTarget",
"Table": "\"Melee_Damage\"",
"Scale": "0.2700",
"Magnitude": "1.0000",
"StackType": "kStack"
}Effect 3 ยท SpeedRunning, SpeedFlying, SpeedJumping


- Resolved effect
- โ (select an archetype)
- Attribute
- SpeedRunning, SpeedFlying, SpeedJumping
- Effect
- Cur
- Scale
- 0.1
- Magnitude
- 1.0000
- Table
- "Melee_Slow"
- Target
- Target
- Duration
- 8 sec
Raw effect fields
{
"Attrib": "kSpeedRunning kSpeedFlying kSpeedJumping",
"Aspect": "kCur",
"Target": "kTarget",
"Table": "\"Melee_Slow\"",
"Scale": "0.1000",
"Duration": "8.0000",
"Magnitude": "1.0000",
"StackType": "kStack"
}Effect 4 ยท JumpHeight, RechargeTime



- Resolved effect
- โ (select an archetype)
- Attribute
- JumpHeight, RechargeTime
- Effect
- Strength
- Scale
- 0.1
- Magnitude
- 1.0000
- Table
- "Melee_Slow"
- Target
- Target
- Duration
- 8 sec
- Flags
- IgnoreStrength
Raw effect fields
{
"Attrib": "kJumpHeight kRechargeTime",
"Aspect": "kStr",
"Target": "kTarget",
"Table": "\"Melee_Slow\"",
"Scale": "0.1000",
"Duration": "8.0000",
"Magnitude": "1.0000",
"StackType": "kStack",
"Flags": "IgnoreStrength"
}