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Effect highlight & ring legend
Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

RoguesGallery / Network
Charged Shot
Ranged, Energy ยท Energy
You charge up your beam rifle to launch a concentrated blast of energy at your foe, causing energy damage and lowering recovery. The target will also suffer minor energy damage over time. There is also a chance that your target will be knocked down by the blast.
Activation Details
- Available Level
- 1
- Type
- Click
- Accuracy
- 1.05
- Range
- 80 ft
- Cast Time
- 1.67 sec
- Cast Arcanatime
- 1.848 sec
- Root Time
- 1.67 sec
- Animation Time
- 1.667 sec
- Animation Time Before Effect
- 0.967 sec
- Interrupt Time
- โ
- Activate Period
- 0 sec
- Recharge Time
- 6 sec
- Endurance Cost
- 8.53 endurance
- Attack Types
- Ranged, Energy
- Effect Area
- Single Target
- Radius
- โ
- Arc
- โ
- Max Targets Hit
- 0
- Cast When
- AliveOnly
- Near Ground
- โ
- Entities Affected
- Foe (Alive)
- Entities Autohit
- โ
- Target
- Foe (Alive)
- Target Requires
- โ
- Modes Required
- Modes Disallowed
- Strengths Disallowed
- Ignore Strength
- โ
Raw source fields
{
"Name": "\"Charged_Shot\"",
"DisplayName": "\"P1295646782\"",
"Type": "kClick",
"Accuracy": "1.05",
"AttackTypes": "kRanged_Attack, kEnergy_Attack",
"EntsAffected": "kFoe",
"EntsAutoHit": "kNone",
"Target": "kFoe",
"Range": "80",
"EnduranceCost": "8.53",
"TimeToActivate": "1.67",
"TimeToRoot": "1.67",
"RechargeTime": "6",
"EffectArea": "kCharacter",
"VisualFX": "\"menu\\Powers\\AnimFx\\BeamRifle_ChargedShot.pfx\"",
"include": "menu\\Powers\\AnimFx\\BeamRifle_ChargedShot.pfx",
"DisplayShortHelp": "\"P2312193107\"",
"DisplayHelp": "\"P3829110803\"",
"IconName": "\"BeamRifle_ChargedShot.tga\"",
"DisplayTargetShortHelp": "\"P3491101985\"",
"DisplayTargetHelp": "\"P4109065789\""
}Effects (5)
Effect 1 ยท Energy


- Resolved effect
- โ (select an archetype)
- Attribute
- Energy
- Effect
- Absolute
- Scale
- 0.9
- Magnitude
- 1.0000
- Table
- "Ranged_Damage"
- Target
- Target
Raw effect fields
{
"Attrib": "kEnergy",
"Aspect": "kAbs",
"Target": "kTarget",
"Table": "\"Ranged_Damage\"",
"Scale": "0.9000",
"Magnitude": "1.0000",
"StackType": "kStack"
}Effect 2 ยท Recovery



- Resolved effect
- โ (select an archetype)
- Attribute
- Recovery
- Effect
- Cur
- Scale
- -0.25
- Magnitude
- 1.0000
- Table
- "Ranged_Ones"
- Target
- Target
- Duration
- 10 sec
- Flags
- IgnoreStrength
Raw effect fields
{
"Attrib": "kRecovery",
"Aspect": "kCur",
"Target": "kTarget",
"Table": "\"Ranged_Ones\"",
"Scale": "-0.2500",
"Duration": "10.0000",
"Magnitude": "1.0000",
"StackType": "kReplace",
"Flags": "IgnoreStrength"
}Effect 3 ยท Energy


- Resolved effect
- โ (select an archetype)
- Attribute
- Energy
- Effect
- Absolute
- Scale
- 0.1
- Magnitude
- 1.0000
- Table
- "Ranged_Damage"
- Target
- Target
- Duration
- 2.1 sec
- Period
- 1 sec
- Delay
- 1 sec
- Chance
- 50%
Raw effect fields
{
"Chance": "0.5000",
"Attrib": "kEnergy",
"Aspect": "kAbs",
"Target": "kTarget",
"Table": "\"Ranged_Damage\"",
"Scale": "0.1000",
"Duration": "2.1000",
"Magnitude": "1.0000",
"Delay": "1.0000",
"Period": "1.0000",
"StackType": "kStack"
}Effect 4 ยท Knockback




PvE targets only
- Resolved effect
- โ (select an archetype)
- Attribute
- Knockback
- Effect
- Cur
- Scale
- 0.67
- Magnitude
- 1.0000
- Table
- "Ranged_Ones"
- Target
- Target
- Chance
- 25%
- Flags
- IgnoreStrength IgnoreCombatMods
Raw effect fields
{
"Chance": "0.2500",
"Requires": "enttype target> critter eq",
"Attrib": "kKnockback",
"Aspect": "kCur",
"Target": "kTarget",
"Table": "\"Ranged_Ones\"",
"Scale": "0.6700",
"Magnitude": "1.0000",
"StackType": "kStack",
"Flags": "IgnoreStrength IgnoreCombatMods"
}Effect 5 ยท Knockback




PvP targets only
- Resolved effect
- โ (select an archetype)
- Attribute
- Knockback
- Effect
- Cur
- Scale
- 0.67
- Magnitude
- 1.0000
- Table
- "Ranged_Ones"
- Target
- Target
- Chance
- 25%
- Flags
- IgnoreStrength IgnoreCombatMods
Raw effect fields
{
"Chance": "0.2500",
"Requires": "enttype target> player eq",
"Attrib": "kKnockback",
"Aspect": "kCur",
"Target": "kTarget",
"Table": "\"Ranged_Ones\"",
"Scale": "0.6700",
"Magnitude": "1.0000",
"StackType": "kStack",
"Suppress": "Knocked 5 WhenInactive",
"Flags": "IgnoreStrength IgnoreCombatMods"
}