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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

RoguesGallery / Steve Mutombo

Paralytic Shot

Ranged, Lethal ยท Lethal

You chamber an armor-piercing round at your target that explodes into shrapnel on impact. The force of this round causes paralyzes your opponent, holding them in place while also causing lethal damage. There is a chance that the target will also suffer reduced regeneration and recovery.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
80 ft
Cast Time
1.67 sec
Cast Arcanatime
1.848 sec
Root Time
1.67 sec
Animation Time
1.667 sec
Animation Time Before Effect
1.3 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
20 sec
Endurance Cost
7 endurance
Attack Types
Ranged, Lethal
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Paralytic_Shot\"",
  "DisplayName": "\"P3099675223\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kRanged_Attack, kLethal_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "80",
  "EnduranceCost": "7",
  "PreferenceMultiplier": "10",
  "TimeToActivate": "1.67",
  "TimeToRoot": "1.67",
  "RechargeTime": "20",
  "EffectArea": "kCharacter",
  "VisualFX": "\"menu\\Powers\\AnimFX\\DualPistols_ExecutionersShot.pfx\"",
  "include": "menu\\Powers\\AnimFX\\DualPistols_ExecutionersShot.pfx",
  "DisplayShortHelp": "\"P2677330896\"",
  "DisplayHelp": "\"P751349973\"",
  "IconName": "\"KnivesOfVengeance_ParalyticShot.tga\"",
  "DisplayTargetShortHelp": "\"P219962235\"",
  "DisplayTargetHelp": "\"P1745720302\""
}

Effects (4)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท LethalStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Lethal
Effect
Absolute
Scale
1.3
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Raw effect fields
{
  "Attrib": "kLethal",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "1.3000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท HeldStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
โ€” (select an archetype)
Attribute
Held
Effect
Cur
Scale
10
Magnitude
4.0000
Table
"Ranged_Immobilize"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kHeld",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Immobilize\"",
  "Scale": "10.0000",
  "Magnitude": "4.0000",
  "StackType": "kStack"
}
Effect 3 ยท HeldStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsDoes not scale with enemy level

PvP targets only

Resolved effect
โ€” (select an archetype)
Attribute
Held
Effect
Cur
Scale
8
Magnitude
4.0000
Table
"Ranged_Ones"
Target
Target
Flags
IgnoreStrength IgnoreCombatMods
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kHeld",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "8.0000",
  "Magnitude": "4.0000",
  "StackType": "kStack",
  "Suppress": "Held 10 WhenInactive",
  "Flags": "IgnoreStrength IgnoreCombatMods"
}
Effect 4 ยท Regeneration, RecoveryStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts

@ToHitRoll @ToHit / 0.55 <=

Resolved effect
โ€” (select an archetype)
Attribute
Regeneration, Recovery
Effect
Cur
Scale
-0.15
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Duration
15 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Requires": "@ToHitRoll @ToHit / 0.55 <=",
  "Attrib": "kRegeneration kRecovery",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "-0.1500",
  "Duration": "15.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength"
}