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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Romans / Engineer Endgame

Shadow Cloak

โ€” ยท Ranged, Melee, AOE, Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic

You surround yourself with shadowy particles that bend the light around you, making you difficult to spot at a distance. You can be seen only at close range, or if you attack a target. Even if seen, the Shadow Cloak grants you a bonus to Defense and some protection from Immobilization. Shadow Cloak also allows you to see things in a new light, allowing you to better see stealthy foes. Unlike some stealth powers, Shadow Cloak has no movement penalty. Shadow Cloak will not work with any other form of Concealment power such as Shadow Fall or Steamy Mist.

Recharge: Very Fast.

Activation Details

Available Level
1
Type
Auto
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
0.5 sec
Recharge Time
2 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
True
Raw source fields
{
  "Name": "\"Shadow_Cloak\"",
  "DisplayName": "\"P1233902469\"",
  "Type": "kAuto",
  "Accuracy": "1",
  "AIGroups": "kBuff",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "RechargeTime": "2",
  "ActivatePeriod": "0.5",
  "EffectArea": "kCharacter",
  "IgnoreStrength": "kTrue",
  "DisplayShortHelp": "\"P1954811778\"",
  "DisplayHelp": "\"ERC7HQ7F4UTQYZL32P2B8RAMKZ\"",
  "DisplayAttackerHit": "\"P4234907424\"",
  "DisplayPowerDefenseFloat": "\"P3802943013\"",
  "IconName": "\"UmbralAura_ShadowCloak.tga\""
}

Effects (4)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท Ranged, Melee, AOE, Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, ToxicStacks per casterPvP or PvEReplaces existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Ranged, Melee, AOE, Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic
Effect
Cur
Scale
0.5
Magnitude
1.0000
Table
"Melee_Buff_Def"
Target
Self
Duration
0.75 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kRanged_Attack kMelee_Attack kAOE_Attack kSmashing_Attack kLethal_Attack kFire_Attack kCold_Attack kEnergy_Attack kNegative_Energy_Attack kPsionic_Attack kToxic_Attack",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Melee_Buff_Def\"",
  "Scale": "0.5000",
  "Duration": "0.7500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreResistance"
}
Effect 2 ยท PerceptionRadiusStacks per casterPvP or PvEReplaces existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
PerceptionRadius
Effect
Res
Scale
0.6
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Duration
0.75 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kPerceptionRadius",
  "Aspect": "kRes",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "0.6000",
  "Duration": "0.7500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreResistance"
}
Effect 3 ยท PerceptionRadiusStacks per casterPvP or PvEReplaces existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
PerceptionRadius
Effect
Cur
Scale
0.6
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Duration
0.75 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kPerceptionRadius",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "0.6000",
  "Duration": "0.7500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreResistance"
}
Effect 4 ยท ImmobilizedStacks per casterPvP or PvEReplaces existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Immobilized
Effect
Cur
Scale
-10
Magnitude
1.0000
Table
"Melee_Res_Boolean"
Target
Self
Duration
0.75 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kImmobilized",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Melee_Res_Boolean\"",
  "Scale": "-10.0000",
  "Duration": "0.7500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreResistance"
}