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Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Romans / Romulus Nictus HM Finale

Shout of Command

โ€” ยท Confused, Terrorized, Held, Immobilized, Stunned, Sleep

By bouncing a carefully pitched sound wave off an ally's ear drum, you can free him from any Disorient, Hold, Sleep, Confusion, Fear, or Immobilize effects, and leave him resistant to such effects for a good while. Protection will improve with multiple applications and as you advance in level. Clarity also provides your ally enhanced perception.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
0 ft
Cast Time
1.67 sec
Cast Arcanatime
1.848 sec
Root Time
โ€”
Animation Time
1.667 sec
Animation Time Before Effect
0.667 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
120 sec
Endurance Cost
7 endurance
Attack Types
โ€”
Effect Area
AoE
Radius
30 ft
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Ally (Alive)
Entities Autohit
Ally (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Shout_of_Command\"",
  "DisplayName": "\"P1982313984\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AIGroups": "kMidBattle",
  "EntsAffected": "kFriend",
  "EntsAutoHit": "kFriend",
  "Target": "kCaster",
  "EnduranceCost": "7",
  "TimeToActivate": "1.67",
  "RechargeTime": "120",
  "EffectArea": "kSphere",
  "Radius": "30",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Roman_Shout.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Roman_Shout.pfx",
  "DisplayShortHelp": "\"P2123823464\"",
  "DisplayHelp": "\"P3985518326\"",
  "DisplayAttackerHit": "\"P494280712\"",
  "DisplayVictimHit": "\"P3784635774\"",
  "IconName": "\"SonicDebuff_Dispel.tga\"",
  "MaxTargetsHit": "16",
  "DisplayTargetShortHelp": "\"P614519586\"",
  "DisplayTargetHelp": "\"P1217409435\""
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท Confused, Terrorized, Held, Immobilized, Stunned, SleepStacks per casterPvP or PvEReplaces existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Confused, Terrorized, Held, Immobilized, Stunned, Sleep
Effect
Cur
Scale
-30
Magnitude
1.0000
Table
"Ranged_Res_Boolean"
Target
Target
Duration
15 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kConfused kTerrorized kHeld kImmobilized kStunned kSleep",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Res_Boolean\"",
  "Scale": "-30.0000",
  "Duration": "15.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreResistance"
}
Effect 2 ยท SleepStacks per casterPvP or PvEStacks with existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Sleep
Effect
Res
Scale
5
Magnitude
1.0000
Table
"Ranged_Res_Boolean"
Target
Target
Duration
15 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kSleep",
  "Aspect": "kRes",
  "Target": "kTarget",
  "Table": "\"Ranged_Res_Boolean\"",
  "Scale": "5.0000",
  "Duration": "15.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreResistance"
}