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Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Rularuu / Chularn

Personal Force Field

โ€” ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy

Chularn can create a Personal Force Field to increase his defense.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
0 ft
Cast Time
2.03 sec
Cast Arcanatime
2.244 sec
Root Time
โ€”
Animation Time
2.033 sec
Animation Time Before Effect
0.833 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
90 sec
Endurance Cost
7 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Personal_Force_Field\"",
  "DisplayName": "\"P3978803010\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AIGroups": "kMidBattle, kEndBattle",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "EnduranceCost": "7",
  "TimeToActivate": "2.03",
  "RechargeTime": "90",
  "EffectArea": "kCharacter",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Forcefield.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Forcefield.pfx",
  "DisplayShortHelp": "\"P2545619422\"",
  "DisplayHelp": "\"P3370943528\"",
  "IconName": "\"ForceField_PersonalForceField.tga\"",
  "DisplayTargetShortHelp": "\"P2545619422\""
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท Smashing, Lethal, Fire, Cold, Energy, Negative EnergyStacks per casterPvP or PvEReplaces existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Smashing, Lethal, Fire, Cold, Energy, Negative Energy
Effect
Cur
Scale
3
Magnitude
1.0000
Table
"Ranged_Buff_Def"
Target
Target
Duration
60 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kSmashing_Attack kLethal_Attack kFire_Attack kCold_Attack kEnergy_Attack kNegative_Energy_Attack",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Buff_Def\"",
  "Scale": "3.0000",
  "Duration": "60.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreResistance"
}