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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Sentinel Defense / Bio Organic Armor

Rebuild DNA

โ€” ยท Heal

Enhancement types allowed
Enhance RechargeEnhance Endurance CostEnhance HealingRecovery
Enhancement Sets Allowed
EndMod PowersHealing Powers

You rebuild your genetic makeup to restore some of your health and endurance.

*While Offensive Adaptation is active, this power's will increase your perception.
*While Defensive Adaptation is active, this power will grant bonus health.
*While Efficient Adaptation is active, this power will grant bonus endurance.

Bonuses granted from Adaptations are unenhanceable.

Activation Details

Modes disallowed
Available Level
20
Type
Click
Accuracy
1
Range
0 ft
Cast Time
0.73 sec
Cast Arcanatime
0.924 sec
Root Time
โ€”
Animation Time
0.733 sec
Animation Time Before Effect
0.533 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
90 sec
Endurance Cost
13 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Rebuild_DNA\"",
  "DisplayName": "\"P1603576542\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "EnduranceCost": "13",
  "TimeToActivate": "0.73",
  "RechargeTime": "90",
  "EffectArea": "kCharacter",
  "BoostsAllowed": "kRecharge_Boost, kEnduranceDiscount_Boost, kHeal_Boost, kRecovery_Boost",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\SymbioticArmor_RebuildDna.PFX\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\SymbioticArmor_RebuildDna.PFX",
  "DisplayShortHelp": "\"P729097636\"",
  "DisplayHelp": "\"6CER3QPEWR8LYVZT2TE2HCZVAS\"",
  "IconName": "\"BioOrganicArmor_RebuildDNA\""
}

Effects (6)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท HealStacks per casterPvP or PvEStacks with existing effectIgnores resistanceDoes not scale with enemy level
Resolved effect
โ€” (select an archetype)
Attribute
Heal
Effect
Absolute
Scale
3
Magnitude
1.0000
Table
"Melee_HealSelf"
Target
Self
Delay
0.25 sec
Flags
IgnoreResistance IgnoreCombatMods
Raw effect fields
{
  "Attrib": "kHeal",
  "Aspect": "kAbs",
  "Target": "kSelf",
  "Table": "\"Melee_HealSelf\"",
  "Scale": "3.0000",
  "Magnitude": "1.0000",
  "Delay": "0.2500",
  "StackType": "kStack",
  "Flags": "IgnoreResistance IgnoreCombatMods"
}
Effect 2 ยท EnduranceStacks per casterPvP or PvEStacks with existing effectIgnores resistanceDoes not scale with enemy level
Resolved effect
โ€” (select an archetype)
Attribute
Endurance
Effect
Absolute
Scale
25
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Delay
0.25 sec
Flags
IgnoreResistance IgnoreCombatMods
Raw effect fields
{
  "Attrib": "kEndurance",
  "Aspect": "kAbs",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "25.0000",
  "Magnitude": "1.0000",
  "Delay": "0.2500",
  "StackType": "kStack",
  "Flags": "IgnoreResistance IgnoreCombatMods"
}
Effect 3 ยท HealStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistanceDoes not scale with enemy level

Cur.kHitPoints target> 0 > kDefensiveAdaptation source.Mode? &&

Resolved effect
โ€” (select an archetype)
Attribute
Heal
Effect
Absolute
Scale
0.9
Magnitude
1.0000
Table
"Melee_HealSelf"
Target
Self
Delay
0.25 sec
Flags
IgnoreStrength IgnoreResistance IgnoreCombatMods
Raw effect fields
{
  "Requires": "Cur.kHitPoints target> 0 > kDefensiveAdaptation source.Mode? &&",
  "Attrib": "kHeal",
  "Aspect": "kAbs",
  "Target": "kSelf",
  "Table": "\"Melee_HealSelf\"",
  "Scale": "0.9000",
  "Magnitude": "1.0000",
  "Delay": "0.2500",
  "StackType": "kStack",
  "Flags": "IgnoreStrength IgnoreResistance IgnoreCombatMods"
}
Effect 4 ยท EnduranceStacks per casterPvP or PvEStacks with existing effectIgnores resistanceDoes not scale with enemy level

Cur.kHitPoints target> 0 > kRestedAdaptation source.Mode? &&

Resolved effect
โ€” (select an archetype)
Attribute
Endurance
Effect
Absolute
Scale
7.5
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Delay
0.25 sec
Flags
IgnoreResistance IgnoreCombatMods
Raw effect fields
{
  "Requires": "Cur.kHitPoints target> 0 > kRestedAdaptation source.Mode? &&",
  "Attrib": "kEndurance",
  "Aspect": "kAbs",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "7.5000",
  "Magnitude": "1.0000",
  "Delay": "0.2500",
  "StackType": "kStack",
  "Flags": "IgnoreResistance IgnoreCombatMods"
}
Effect 5 ยท PerceptionRadiusStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistance

Cur.kHitPoints target> 0 > kOffensiveAdaptation source.Mode? &&

Resolved effect
โ€” (select an archetype)
Attribute
PerceptionRadius
Effect
Res
Scale
0.6
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Duration
30 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Requires": "Cur.kHitPoints target> 0 > kOffensiveAdaptation source.Mode? &&",
  "Attrib": "kPerceptionRadius",
  "Aspect": "kRes",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "0.6000",
  "Duration": "30.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength IgnoreResistance"
}
Effect 6 ยท PerceptionRadiusStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistance

Cur.kHitPoints target> 0 > kOffensiveAdaptation source.Mode? &&

Resolved effect
โ€” (select an archetype)
Attribute
PerceptionRadius
Effect
Cur
Scale
0.6
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Duration
30 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Requires": "Cur.kHitPoints target> 0 > kOffensiveAdaptation source.Mode? &&",
  "Attrib": "kPerceptionRadius",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "0.6000",
  "Duration": "30.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength IgnoreResistance"
}