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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Sentinel Defense / Electric Armor

Conductive Shield

โ€” ยท Fire, Cold, Energy

Enhancement types allowed
Enhance RechargeEnhance Endurance CostEnhance Damage Resistance
Enhancement Sets Allowed
Damage Resistance Sets

When you toggle on this power, you are surrounded in a Conductive Shield that will conduct many sorts of energy away from your body. Conductive Shield grants high resistant to Fire, Cold, and Energy damage, as well as good resistance to Negative Energy damage.

Activation Details

Modes disallowed
Available Level
4
Type
Toggle
Accuracy
1
Range
0 ft
Cast Time
0.67 sec
Cast Arcanatime
0.924 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
0.5 sec
Recharge Time
2 sec
Endurance Cost
0.13 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
True
Raw source fields
{
  "Name": "\"Conductive_Shield\"",
  "DisplayName": "\"P2907200529\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kToggle",
  "Accuracy": "1",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "EnduranceCost": "0.13",
  "TimeToActivate": "0.67",
  "RechargeTime": "2",
  "ActivatePeriod": "0.5",
  "EffectArea": "kCharacter",
  "BoostsAllowed": "kRecharge_Boost, kEnduranceDiscount_Boost, kRes_Damage_Boost",
  "IgnoreStrength": "kTrue",
  "ToggleIgnoreHold": "kTrue",
  "ToggleIgnoreSleep": "kTrue",
  "ToggleIgnoreStun": "kTrue",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\StalkerDefense_ElectricArmor_ConductiveShield.PFX\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\StalkerDefense_ElectricArmor_ConductiveShield.PFX",
  "DisplayShortHelp": "\"P1469679171\"",
  "DisplayHelp": "\"P3674595948\"",
  "DisplayAttackerHit": "\"P1256776711\"",
  "IconName": "\"ElectricArmor_SelfResistElements.tga\""
}

Effects (4)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท Fire, Cold, EnergyStacks per casterPvP or PvEReplaces existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Fire, Cold, Energy
Effect
Res
Scale
3.5
Magnitude
1.0000
Table
"Melee_Res_Dmg"
Target
Self
Duration
0.75 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Flags": "IgnoreResistance",
  "Attrib": "kFire kCold kEnergy",
  "Aspect": "kRes",
  "Target": "kSelf",
  "Table": "\"Melee_Res_Dmg\"",
  "Scale": "3.5000",
  "Duration": "0.7500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "CancelEvents": "Stunned Held Sleep"
}
Effect 2 ยท Negative EnergyStacks per casterPvP or PvEReplaces existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Negative Energy
Effect
Res
Scale
2
Magnitude
1.0000
Table
"Melee_Res_Dmg"
Target
Self
Duration
0.75 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Flags": "IgnoreResistance",
  "Attrib": "kNegative_Energy",
  "Aspect": "kRes",
  "Target": "kSelf",
  "Table": "\"Melee_Res_Dmg\"",
  "Scale": "2.0000",
  "Duration": "0.7500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "CancelEvents": "Stunned Held Sleep"
}
Effect 3 ยท Fire, Cold, EnergyStacks per casterPvP or PvEReplaces existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Fire, Cold, Energy
Effect
Res
Scale
3.5
Magnitude
1.0000
Table
"Melee_Res_DMG"
Target
Self
Duration
0.75 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Flags": "IgnoreResistance",
  "Attrib": "kFire kCold kEnergy",
  "Aspect": "kRes",
  "Target": "kSelf",
  "Table": "\"Melee_Res_DMG\"",
  "Scale": "3.5000",
  "Duration": "0.7500",
  "Magnitude": "1.0000",
  "StackType": "kReplace"
}
Effect 4 ยท Negative EnergyStacks per casterPvP or PvEReplaces existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Negative Energy
Effect
Res
Scale
2
Magnitude
1.0000
Table
"Melee_Res_DMG"
Target
Self
Duration
0.75 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Flags": "IgnoreResistance",
  "Attrib": "kNegative_Energy",
  "Aspect": "kRes",
  "Target": "kSelf",
  "Table": "\"Melee_Res_DMG\"",
  "Scale": "2.0000",
  "Duration": "0.7500",
  "Magnitude": "1.0000",
  "StackType": "kReplace"
}