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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Sentinel Defense / Ninjitsu
Bo Ryaku
— · Knockup, Knockback
Enhancement types allowed

Enhancement Sets Allowed

Bō Ryaku is one of the 18 fundamental skills of the Togakure-ryū school of ninjutsu. Alongside more orthodox and mainstream measures, Bō Ryaku includes use of unorthodox strategies and tactics that help you minimize the amount of damage taken in combat. This power is always on and costs no endurance.
Activation Details

- Available Level
- 24
- Type
- Auto
- Accuracy
- 1
- Range
- 0 ft
- Cast Time
- 0 sec
- Cast Arcanatime
- 0.132 sec
- Root Time
- —
- Animation Time
- 1.167 sec
- Animation Time Before Effect
- 0.5 sec
- Interrupt Time
- —
- Activate Period
- 10 sec
- Recharge Time
- 0 sec
- Endurance Cost
- 0 endurance
- Attack Types
- —
- Effect Area
- Single Target
- Radius
- —
- Arc
- —
- Max Targets Hit
- 0
- Cast When
- AliveOnly
- Near Ground
- —
- Entities Affected
- Self (Alive)
- Entities Autohit
- Self (Alive)
- Target
- Self (Alive)
- Target Requires
- —
- Modes Required
- Modes Disallowed
- Disable All
- Strengths Disallowed
- Ignore Strength
- True
Raw source fields
{
"Name": "\"Bo_Ryaku\"",
"DisplayName": "\"P3479160502\"",
"ModesDisallowed": "kDisable_All",
"Type": "kAuto",
"Accuracy": "1",
"EntsAffected": "kCaster",
"EntsAutoHit": "kCaster",
"Target": "kCaster",
"ActivatePeriod": "10",
"EffectArea": "kCharacter",
"BoostsAllowed": "kRes_Damage_Boost",
"IgnoreStrength": "kTrue",
"DisplayShortHelp": "\"P389468188\"",
"DisplayHelp": "\"P2158134936\"",
"IconName": "\"Ninjitsu_Resistance\""
}Effects (4)
Effect 1 · Knockup, Knockback




- Resolved effect
- — (select an archetype)
- Attribute
- Knockup, Knockback
- Effect
- Res
- Scale
- 5
- Magnitude
- 1.0000
- Table
- "Melee_Res_Boolean"
- Target
- Self
- Duration
- 10.25 sec
- Flags
- IgnoreStrength IgnoreResistance
Raw effect fields
{
"Flags": "IgnoreStrength IgnoreResistance",
"Attrib": "kKnockup kKnockback",
"Aspect": "kRes",
"Target": "kSelf",
"Table": "\"Melee_Res_Boolean\"",
"Scale": "5.0000",
"Duration": "10.2500",
"Magnitude": "1.0000",
"StackType": "kReplace"
}Effect 2 · Knockup, Knockback



- Resolved effect
- — (select an archetype)
- Attribute
- Knockup, Knockback
- Effect
- Cur
- Scale
- -15
- Magnitude
- 1.0000
- Table
- "Melee_Res_Boolean"
- Target
- Self
- Duration
- 10.25 sec
- Flags
- IgnoreResistance
Raw effect fields
{
"Flags": "IgnoreResistance",
"Attrib": "kKnockup kKnockback",
"Aspect": "kCur",
"Target": "kSelf",
"Table": "\"Melee_Res_Boolean\"",
"Scale": "-15.0000",
"Duration": "10.2500",
"Magnitude": "1.0000",
"StackType": "kReplace"
}Effect 3 · Knockup, Knockback




- Resolved effect
- — (select an archetype)
- Attribute
- Knockup, Knockback
- Effect
- Res
- Scale
- 6.5
- Magnitude
- 1.0000
- Table
- "Melee_Res_Boolean"
- Target
- Self
- Duration
- 10.25 sec
- Flags
- IgnoreStrength IgnoreResistance
Raw effect fields
{
"Flags": "IgnoreStrength IgnoreResistance",
"Attrib": "kKnockup kKnockback",
"Aspect": "kRes",
"Target": "kSelf",
"Table": "\"Melee_Res_Boolean\"",
"Scale": "6.5000",
"Duration": "10.2500",
"Magnitude": "1.0000",
"StackType": "kReplace"
}Effect 4 · Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic



- Resolved effect
- — (select an archetype)
- Attribute
- Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic
- Effect
- Res
- Scale
- 1
- Magnitude
- 1.0000
- Table
- "Melee_Res_Dmg"
- Target
- Self
- Duration
- 10.25 sec
- Flags
- IgnoreResistance
Raw effect fields
{
"Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic",
"Aspect": "kRes",
"Target": "kSelf",
"Table": "\"Melee_Res_Dmg\"",
"Scale": "1.0000",
"Duration": "10.2500",
"Magnitude": "1.0000",
"StackType": "kReplace",
"Flags": "IgnoreResistance"
}