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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Sentinel Defense / Ninjitsu

Kuji-In Sha

โ€” ยท Heal

Enhancement types allowed
Enhance RechargeEnhance Endurance CostEnhance HealingEnhance Damage Resistance
Enhancement Sets Allowed
Damage Resistance SetsHealing Powers

Kuji-In Sha invokes the power of Sha, or healing. Focusing your inner power, you can heal your body of its wounds and leave yourself resistant to the effects of Toxic damage for a while.

Activation Details

Modes disallowed
Available Level
20
Type
Click
Accuracy
1
Range
0 ft
Cast Time
1 sec
Cast Arcanatime
1.188 sec
Root Time
โ€”
Animation Time
1 sec
Animation Time Before Effect
0.667 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
60 sec
Endurance Cost
10.4 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
True
Raw source fields
{
  "Name": "\"Kuji-In_Sha\"",
  "DisplayName": "\"P1895928915\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "EnduranceCost": "10.4",
  "TimeToActivate": "1",
  "RechargeTime": "60",
  "EffectArea": "kCharacter",
  "BoostsAllowed": "kRecharge_Boost, kEnduranceDiscount_Boost, kHeal_Boost, kRes_Damage_Boost",
  "IgnoreStrength": "kTrue",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\StalkerDefense_Ninjitsu_KujiInSha.PFX\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\StalkerDefense_Ninjitsu_KujiInSha.PFX",
  "DisplayShortHelp": "\"P3810685749\"",
  "DisplayHelp": "\"P1316389530\"",
  "IconName": "\"Ninjitsu_KujInSha.tga\"",
  "Cancelable": "kTrue"
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท HealStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Heal
Effect
Absolute
Scale
2.5
Magnitude
1.0000
Table
"Melee_HealSelf"
Target
Self
Raw effect fields
{
  "Attrib": "kHeal",
  "Aspect": "kAbs",
  "Target": "kSelf",
  "Table": "\"Melee_HealSelf\"",
  "Scale": "2.5000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท ToxicStacks per casterPvP or PvEStacks with existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Toxic
Effect
Res
Scale
2
Magnitude
1.0000
Table
"Melee_Res_Dmg"
Target
Self
Duration
60 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kToxic",
  "Aspect": "kRes",
  "Target": "kSelf",
  "Table": "\"Melee_Res_Dmg\"",
  "Scale": "2.0000",
  "Duration": "60.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreResistance"
}