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Sentinel Defense / Psionic Armor

Devour Psyche

AOE, Psionic

Enhancement types allowed
Enhance RechargeEnhance Endurance CostEnhance HealingRecovery
Enhancement Sets Allowed
EndMod PowersHealing Powers

You Devour the Psyche of foes in front of you, weakening their Hit Point Regeneration and Endurance Recovery and boosting your own. Hitting any foe with this power will refresh all existing stacks you currently have.

Notes: This power has adaptive recharge. It has a base recharge of 5 seconds and each affected foe will increase the recharge by 5.5 seconds for a maximum total of 60 seconds.

Activation Details

Modes disallowed
Available Level
16
Type
Click
Accuracy
1
Range
40 ft
Cast Time
1 sec
Cast Arcanatime
1.188 sec
Root Time
1 sec
Animation Time
1 sec
Animation Time Before Effect
0.667 sec
Interrupt Time
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Activate Period
0 sec
Recharge Time
90 sec
Endurance Cost
10.5 endurance
Attack Types
Area$1 Psionic
Effect Area
Cone
Radius
40 ft
Arc
90
Max Targets Hit
10
Cast When
AliveOnly
Near Ground
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Entities Affected
Foe (Alive)
Entities Autohit
Foe (Alive)
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
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Raw source fields
{
  "Name": "\"Devour_Psyche\"",
  "DisplayName": "\"Z4BWNEZ592TVWDLS88HH4GS2WA\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack, kPsionic_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kFoe",
  "Target": "kFoe",
  "Range": "40",
  "EnduranceCost": "10.5",
  "TimeToActivate": "1",
  "TimeToRoot": "1",
  "RechargeTime": "90",
  "EffectArea": "kCone",
  "Radius": "40",
  "Arc": "90",
  "BoostsAllowed": "kRecharge_Boost, kEnduranceDiscount_Boost, kHeal_Boost, kRecovery_Boost",
  "HighlightEval": "kMaxPsyche Mode? !",
  "HighlightRing": "255 192 255 255",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Defense_Psionic_Armor_Devour_Psyche.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Defense_Psionic_Armor_Devour_Psyche.pfx",
  "DisplayShortHelp": "\"VDNU6KM7DTFKY5NJ7HMYXEU3TZ\"",
  "DisplayHelp": "\"YTSXQW6PBBR8WNZMPDLRMQXZLQ\"",
  "IconName": "\"PsionicArmor_DevourPsyche\"",
  "MaxTargetsHit": "10",
  "ShowBuffIcon": "kFalse"
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Redirects (1)

Redirect to Redirects.Psionic_Armor.Devour_Psyche

When Always (Default if no others apply)

Raw redirect fields
{
  "Power": "Redirects.Psionic_Armor.Devour_Psyche",
  "Requires": "1"
}