LIVE 26,737 powers
Effect highlight & ring legend
Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Sentinel Defense / Super Reflexes
Focused Fighting
— · Melee




You become more evasive to melee attacks while you have Focused Fighting activated. This will increase your Defense versus melee as long as it is active. Your Focus also offers you resistance to Confuse effects and DeBuffs to Defense. If you own Master Brawler you will also gain resistance to Knockback and Immobilization powers. Focused Fighting also adds an Elusivity defense bonus to Melee Attacks in PVP zones.
Recharge: Fast.
Activation Details

- Available Level
- 1
- Type
- Toggle
- Accuracy
- 1
- Range
- 0 ft
- Cast Time
- 0.67 sec
- Cast Arcanatime
- 0.924 sec
- Root Time
- —
- Animation Time
- 0.667 sec
- Animation Time Before Effect
- 0.5 sec
- Interrupt Time
- —
- Activate Period
- 0.5 sec
- Recharge Time
- 4 sec
- Endurance Cost
- 0.13 endurance
- Attack Types
- —
- Effect Area
- Single Target
- Radius
- —
- Arc
- —
- Max Targets Hit
- 0
- Cast When
- AliveOnly
- Near Ground
- —
- Entities Affected
- Self (Alive)
- Entities Autohit
- Self (Alive)
- Target
- Self (Alive)
- Target Requires
- —
- Modes Required
- Modes Disallowed
- Disable All
- Strengths Disallowed
- Ignore Strength
- —
Raw source fields
{
"Name": "\"Focused_Fighting\"",
"DisplayName": "\"P1051970563\"",
"ModesDisallowed": "kDisable_All",
"Type": "kToggle",
"Accuracy": "1",
"EntsAffected": "kCaster",
"EntsAutoHit": "kCaster",
"Target": "kCaster",
"EnduranceCost": "0.13",
"TimeToActivate": "0.67",
"RechargeTime": "4",
"ActivatePeriod": "0.5",
"EffectArea": "kCharacter",
"BoostsAllowed": "kRecharge_Boost, kEnduranceDiscount_Boost, kBuff_Defense_Boost",
"ToggleIgnoreHold": "kTrue",
"ToggleIgnoreSleep": "kTrue",
"ToggleIgnoreStun": "kTrue",
"VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\StalkerDefense_SuperReflexes_FocusedFighting.PFX\"",
"include": "menu\\Powers\\AnimFX\\PlayerPowers\\StalkerDefense_SuperReflexes_FocusedFighting.PFX",
"DisplayShortHelp": "\"P1675020768\"",
"DisplayHelp": "\"YWYUTENMYMTNW9VW7FHTEUSHKZ\"",
"DisplayAttackerHit": "\"P2094825847\"",
"DisplayPowerDefenseFloat": "\"P2514521623\"",
"IconName": "\"SuperReflexes_FocusedFighting.tga\""
}Effects (10)
Effect 1 · Melee



- Resolved effect
- — (select an archetype)
- Attribute
- Melee
- Effect
- Cur
- Scale
- 1.85
- Magnitude
- 1.0000
- Table
- "Melee_Buff_Def"
- Target
- Self
- Duration
- 0.75 sec
- Flags
- IgnoreResistance
Raw effect fields
{
"Flags": "IgnoreResistance",
"Attrib": "kMelee_Attack",
"Aspect": "kCur",
"Target": "kSelf",
"Table": "\"Melee_Buff_Def\"",
"Scale": "1.8500",
"Duration": "0.7500",
"Magnitude": "1.0000",
"StackType": "kReplace",
"CancelEvents": "Stunned Held Sleep"
}Effect 2 · Confused



- Resolved effect
- — (select an archetype)
- Attribute
- Confused
- Effect
- Cur
- Scale
- -30
- Magnitude
- 1.0000
- Table
- "Melee_Res_Boolean"
- Target
- Self
- Duration
- 0.75 sec
- Flags
- IgnoreResistance
Raw effect fields
{
"Flags": "IgnoreResistance",
"Attrib": "kConfused",
"Aspect": "kCur",
"Target": "kSelf",
"Table": "\"Melee_Res_Boolean\"",
"Scale": "-30.0000",
"Duration": "0.7500",
"Magnitude": "1.0000",
"StackType": "kReplace",
"CancelEvents": "Stunned Held Sleep"
}Effect 3 · Knockup, Knockback




Sentinel_Defense.Super_Reflexes.Master_Brawler source.ownPower?
- Resolved effect
- — (select an archetype)
- Attribute
- Knockup, Knockback
- Effect
- Res
- Scale
- 100
- Magnitude
- 1.0000
- Table
- "Melee_Ones"
- Target
- Self
- Duration
- 0.75 sec
- Flags
- IgnoreStrength IgnoreResistance
Raw effect fields
{
"Requires": "Sentinel_Defense.Super_Reflexes.Master_Brawler source.ownPower?",
"Attrib": "kKnockup kKnockback",
"Aspect": "kRes",
"Target": "kSelf",
"Table": "\"Melee_Ones\"",
"Scale": "100.0000",
"Duration": "0.7500",
"Magnitude": "1.0000",
"StackType": "kReplace",
"Flags": "IgnoreStrength IgnoreResistance"
}Effect 4 · Knockup, Knockback



Sentinel_Defense.Super_Reflexes.Master_Brawler source.ownPower?
- Resolved effect
- — (select an archetype)
- Attribute
- Knockup, Knockback
- Effect
- Cur
- Scale
- -10
- Magnitude
- 1.0000
- Table
- "Melee_Ones"
- Target
- Self
- Duration
- 0.75 sec
- Flags
- IgnoreResistance
Raw effect fields
{
"Requires": "Sentinel_Defense.Super_Reflexes.Master_Brawler source.ownPower?",
"Attrib": "kKnockup kKnockback",
"Aspect": "kCur",
"Target": "kSelf",
"Table": "\"Melee_Ones\"",
"Scale": "-10.0000",
"Duration": "0.7500",
"Magnitude": "1.0000",
"StackType": "kReplace",
"Flags": "IgnoreResistance"
}Effect 5 · Immobilized



isPVPMap? ! Sentinel_Defense.Super_Reflexes.Master_Brawler source.ownPower? &&
- Resolved effect
- — (select an archetype)
- Attribute
- Immobilized
- Effect
- Cur
- Scale
- -30
- Magnitude
- 1.0000
- Table
- "Melee_Res_Boolean"
- Target
- Self
- Duration
- 0.75 sec
- Flags
- IgnoreResistance
Raw effect fields
{
"Requires": "isPVPMap? ! Sentinel_Defense.Super_Reflexes.Master_Brawler source.ownPower? &&",
"Attrib": "kImmobilized",
"Aspect": "kCur",
"Target": "kSelf",
"Table": "\"Melee_Res_Boolean\"",
"Scale": "-30.0000",
"Duration": "0.7500",
"Magnitude": "1.0000",
"StackType": "kReplace",
"Flags": "IgnoreResistance"
}Effect 6 · Immobilized



isPVPMap? Sentinel_Defense.Super_Reflexes.Master_Brawler source.ownPower? &&
- Resolved effect
- — (select an archetype)
- Attribute
- Immobilized
- Effect
- Res
- Scale
- 3
- Magnitude
- 1.0000
- Table
- "Melee_Res_Boolean"
- Target
- Self
- Duration
- 0.75 sec
- Flags
- IgnoreResistance
Raw effect fields
{
"Requires": "isPVPMap? Sentinel_Defense.Super_Reflexes.Master_Brawler source.ownPower? &&",
"Attrib": "kImmobilized",
"Aspect": "kRes",
"Target": "kSelf",
"Table": "\"Melee_Res_Boolean\"",
"Scale": "3.0000",
"Duration": "0.7500",
"Magnitude": "1.0000",
"StackType": "kReplace",
"Flags": "IgnoreResistance"
}Effect 7 · Melee



- Resolved effect
- — (select an archetype)
- Attribute
- Melee
- Effect
- Cur
- Scale
- 1.85
- Magnitude
- 1.0000
- Table
- "Melee_Buff_Def"
- Target
- Self
- Duration
- 0.75 sec
- Flags
- IgnoreResistance
Raw effect fields
{
"Flags": "IgnoreResistance",
"Attrib": "kMelee_Attack",
"Aspect": "kCur",
"Target": "kSelf",
"Table": "\"Melee_Buff_Def\"",
"Scale": "1.8500",
"Duration": "0.7500",
"Magnitude": "1.0000",
"StackType": "kReplace"
}Effect 8 · Melee Elude




- Resolved effect
- — (select an archetype)
- Attribute
- Melee Elude
- Effect
- Strength
- Scale
- 0.25
- Magnitude
- 1.0000
- Table
- "Melee_Ones"
- Target
- Self
- Duration
- 0.75 sec
- Flags
- IgnoreStrength IgnoreResistance
Raw effect fields
{
"Flags": "IgnoreStrength IgnoreResistance",
"Attrib": "kMelee_Elude",
"Aspect": "kStr",
"Target": "kSelf",
"Table": "\"Melee_Ones\"",
"Scale": "0.2500",
"Duration": "0.7500",
"Magnitude": "1.0000",
"StackType": "kReplace"
}Effect 9 · Confused



- Resolved effect
- — (select an archetype)
- Attribute
- Confused
- Effect
- Res
- Scale
- 3
- Magnitude
- 1.0000
- Table
- "Melee_Res_Boolean"
- Target
- Self
- Duration
- 0.75 sec
- Flags
- IgnoreResistance
Raw effect fields
{
"Flags": "IgnoreResistance",
"Attrib": "kConfused",
"Aspect": "kRes",
"Target": "kSelf",
"Table": "\"Melee_Res_Boolean\"",
"Scale": "3.0000",
"Duration": "0.7500",
"Magnitude": "1.0000",
"StackType": "kReplace"
}Effect 10 · Defense



- Resolved effect
- — (select an archetype)
- Attribute
- Defense
- Effect
- Res
- Scale
- 0.4
- Magnitude
- 1.0000
- Table
- "Melee_Res_Boolean"
- Target
- Self
- Duration
- 0.75 sec
- Flags
- IgnoreResistance
Raw effect fields
{
"Attrib": "kDefense",
"Aspect": "kRes",
"Target": "kSelf",
"Table": "\"Melee_Res_Boolean\"",
"Scale": "0.4000",
"Duration": "0.7500",
"Magnitude": "1.0000",
"StackType": "kReplace",
"CancelEvents": "Stunned Held Sleep",
"Flags": "IgnoreResistance"
}