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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Sentinel Ranged / Beam Rifle

Refractor Beam

Ranged, Energy · Energy

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance RangeEnhance Endurance CostEnhance DamageEnhance Defense Debuff
Enhancement Sets Allowed
Accurate Defense Debuff SetsDefense Debuff SetsRanged AoE Damage SetsUniversal Damage SetsSentinel Archetype Sets

You carefully calibrate your rifle and shoot a refractor beam that will split up on impact, dealing moderate energy damage and reducing the defense of your target and 9 nearby foes. The beam has a high chance to split again off the secondary targets, hitting up to 10 foes. If the target is also suffering from the Disintegrating effect it will suffer additional damage over time.

Activation Details

Modes disallowed
Available Level
18
Type
Click
Accuracy
1.05
Range
40 ft
Cast Time
1.67 sec
Cast Arcanatime
1.848 sec
Root Time
1.67 sec
Animation Time
1.667 sec
Animation Time Before Effect
0.967 sec
Interrupt Time
—
Activate Period
0 sec
Recharge Time
16 sec
Endurance Cost
15.184 endurance
Attack Types
Ranged, Energy
Effect Area
AoE
Radius
15 ft
Arc
—
Max Targets Hit
10
Cast When
AliveOnly
Near Ground
—
Entities Affected
Foe (Alive)
Entities Autohit
—
Target
Foe (Alive)
Target Requires
—
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
—
Raw source fields
{
  "Name": "\"Refractor_Beam\"",
  "DisplayName": "\"P3703771545\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1.05",
  "AttackTypes": "kRanged_Attack, kEnergy_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "40",
  "EnduranceCost": "15.184",
  "TimeToActivate": "1.67",
  "TimeToRoot": "1.67",
  "RechargeTime": "16",
  "EffectArea": "kSphere",
  "Radius": "15",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kRange_Boost, kEnduranceDiscount_Boost, kDamage_Boost, kDebuff_Defense_Boost",
  "VisualFX": "\"menu\\Powers\\AnimFx\\BeamRifle_RefractorBeam.pfx\"",
  "include": "menu\\Powers\\AnimFx\\BeamRifle_RefractorBeam.pfx",
  "DisplayShortHelp": "\"6XRYPXSRXVTDWWNNQ6B8Q9UWRZ\"",
  "DisplayHelp": "\"L8UBBMYP43APYCV24QJM7T4JPS\"",
  "IconName": "\"BeamRifle_RefractorBeam\"",
  "MaxTargetsHit": "10"
}

Effects (9)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.9
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.9000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.9
Magnitude
1.0000
Table
"Ranged_InherentDamage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_InherentDamage\"",
  "Scale": "0.9000",
  "Magnitude": "1.0000",
  "TickChance": "0.0000",
  "StackType": "kStack"
}
Effect 3 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.099
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Duration
3.1 sec
Period
1.5 sec
Delay
1 sec
Raw effect fields
{
  "Requires": "enttype target> critter eq Temporary_Powers.Temporary_Powers.Beam_Rifle_Debuff target.ownPower? &&",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.0990",
  "Duration": "3.1000",
  "Magnitude": "1.0000",
  "Delay": "1.0000",
  "Period": "1.5000",
  "StackType": "kStack"
}
Effect 4 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.099
Magnitude
1.0000
Table
"Ranged_InherentDamage"
Target
Target
Duration
3.1 sec
Period
1.5 sec
Delay
1 sec
Raw effect fields
{
  "Requires": "enttype target> critter eq Temporary_Powers.Temporary_Powers.Beam_Rifle_Debuff target.ownPower? &&",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_InherentDamage\"",
  "Scale": "0.0990",
  "Duration": "3.1000",
  "Magnitude": "1.0000",
  "Delay": "1.0000",
  "Period": "1.5000",
  "TickChance": "0.0000",
  "StackType": "kStack"
}
Effect 5 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.68
Magnitude
1.0000
Table
"Ranged_PvPDamage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_PvPDamage\"",
  "Scale": "0.6800",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 6 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.68
Magnitude
1.0000
Table
"Ranged_PvPDamage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_PvPDamage\"",
  "Scale": "0.6800",
  "Magnitude": "1.0000",
  "TickChance": "0.0000",
  "StackType": "kStack"
}
Effect 7 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.075
Magnitude
1.0000
Table
"Ranged_PvPDamage"
Target
Target
Duration
3.1 sec
Period
1.5 sec
Delay
1 sec
Raw effect fields
{
  "Requires": "enttype target> player eq Temporary_Powers.Temporary_Powers.Beam_Rifle_Debuff target.ownPower? &&",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_PvPDamage\"",
  "Scale": "0.0750",
  "Duration": "3.1000",
  "Magnitude": "1.0000",
  "Delay": "1.0000",
  "Period": "1.5000",
  "StackType": "kStack"
}
Effect 8 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.075
Magnitude
1.0000
Table
"Ranged_PvPDamage"
Target
Target
Duration
3.1 sec
Period
1.5 sec
Delay
1 sec
Raw effect fields
{
  "Requires": "enttype target> player eq Temporary_Powers.Temporary_Powers.Beam_Rifle_Debuff target.ownPower? &&",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_PvPDamage\"",
  "Scale": "0.0750",
  "Duration": "3.1000",
  "Magnitude": "1.0000",
  "Delay": "1.0000",
  "Period": "1.5000",
  "TickChance": "0.0000",
  "StackType": "kStack"
}
Effect 9 · DefenseStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Defense
Effect
Cur
Scale
0.5
Magnitude
1.0000
Table
"Ranged_Debuff_Def"
Target
Target
Duration
15 sec
Raw effect fields
{
  "Attrib": "kDefense",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Debuff_Def\"",
  "Scale": "0.5000",
  "Duration": "15.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}