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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Sentinel Ranged / Ice Blast

Chilling Ray

Ranged, Cold · Sleep

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance RangeEnhance Endurance CostEnhance DamageEnhance SlowEnhance Sleep
Enhancement Sets Allowed
Slow Movement SetsUniversal Damage SetsSentinel Archetype SetsRanged Damage PowersSleep Powers

Chilling Ray encases your foe in a frail block of ice, holding them helpless in place for a while. The block of ice will break if attacked.

Notes: The Sleep component of this power is Auto Hit against regular enemies, but a To Hit check is required to against AVs and players, as well as to make secondary effects apply.

Activation Details

Modes disallowed
Available Level
6
Type
Click
Accuracy
1
Range
60 ft
Cast Time
1.67 sec
Cast Arcanatime
1.848 sec
Root Time
1.67 sec
Animation Time
1.667 sec
Animation Time Before Effect
0.567 sec
Interrupt Time
—
Activate Period
0 sec
Recharge Time
8 sec
Endurance Cost
8.528 endurance
Attack Types
Ranged, Cold
Effect Area
Single Target
Radius
—
Arc
—
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
—
Entities Affected
Foe (Alive)
Entities Autohit
Foe (Alive)
Target
Foe (Alive)
Target Requires
—
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
—
Raw source fields
{
  "Name": "\"Chilling_Ray\"",
  "DisplayName": "\"P1529427507\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kRanged_Attack, kCold_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kFoe",
  "Target": "kFoe",
  "Range": "60",
  "EnduranceCost": "8.528",
  "TimeToActivate": "1.67",
  "TimeToRoot": "1.67",
  "RechargeTime": "8",
  "EffectArea": "kCharacter",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kRange_Boost, kEnduranceDiscount_Boost, kDamage_Boost, kSlow_Boost, kSleep_Boost",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\BlasterRanged_IceBlast_ChillingRay.PFX\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\BlasterRanged_IceBlast_ChillingRay.PFX",
  "DisplayShortHelp": "\"2DZWXJ6JHAFHYNVTBEYMDF62GX\"",
  "DisplayHelp": "\"68QRT3L9XFKYWJXQ2BVSB36DSZ\"",
  "IconName": "\"IceBlast_FreezeRay.tga\"",
  "DisplayTargetShortHelp": "\"P3472027048\"",
  "DisplayTargetHelp": "\"P70221625\""
}

Effects (15)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 · SleepStacks per casterPvP or PvEReplaces existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Sleep
Effect
Cur
Scale
8
Magnitude
3.0000
Table
"Ranged_Sleep"
Target
Target
Delay
0.2 sec
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kSleep",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Sleep\"",
  "Scale": "8.0000",
  "Magnitude": "3.0000",
  "Delay": "0.2000",
  "StackType": "kReplace"
}
Effect 2 · SpeedRunning, SpeedFlying, SpeedJumpingStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
SpeedRunning, SpeedFlying, SpeedJumping
Effect
Cur
Scale
0.2
Magnitude
1.0000
Table
"Ranged_Slow"
Target
Target
Duration
6 sec
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kSpeedRunning kSpeedFlying kSpeedJumping",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Slow\"",
  "Scale": "0.2000",
  "Duration": "6.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 3 · JumpHeight, RechargeTimeStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts

PvE targets only

Resolved effect
— (select an archetype)
Attribute
JumpHeight, RechargeTime
Effect
Strength
Scale
0.2
Magnitude
1.0000
Table
"Ranged_Slow"
Target
Target
Duration
6 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kJumpHeight kRechargeTime",
  "Aspect": "kStr",
  "Target": "kTarget",
  "Table": "\"Ranged_Slow\"",
  "Scale": "0.2000",
  "Duration": "6.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength"
}
Effect 4 · ColdStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Cold
Effect
Absolute
Scale
1.64
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kCold",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "1.6400",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 5 · ColdStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Cold
Effect
Absolute
Scale
1.64
Magnitude
1.0000
Table
"Ranged_InherentDamage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kCold",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_InherentDamage\"",
  "Scale": "1.6400",
  "Magnitude": "1.0000",
  "TickChance": "0.0000",
  "StackType": "kStack"
}
Effect 6 · SleepStacks per casterPvP or PvEReplaces existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Sleep
Effect
Cur
Scale
8
Magnitude
3.0000
Table
"Ranged_Sleep"
Target
Target
Delay
0.2 sec
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kSleep",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Sleep\"",
  "Scale": "8.0000",
  "Magnitude": "3.0000",
  "Delay": "0.2000",
  "StackType": "kReplace"
}
Effect 7 · SpeedRunning, SpeedFlying, SpeedJumpingStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
SpeedRunning, SpeedFlying, SpeedJumping
Effect
Cur
Scale
0.2
Magnitude
1.0000
Table
"Ranged_Slow"
Target
Target
Duration
6 sec
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kSpeedRunning kSpeedFlying kSpeedJumping",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Slow\"",
  "Scale": "0.2000",
  "Duration": "6.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 8 · JumpHeight, RechargeTimeStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts

PvE targets only

Resolved effect
— (select an archetype)
Attribute
JumpHeight, RechargeTime
Effect
Strength
Scale
0.2
Magnitude
1.0000
Table
"Ranged_Slow"
Target
Target
Duration
6 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kJumpHeight kRechargeTime",
  "Aspect": "kStr",
  "Target": "kTarget",
  "Table": "\"Ranged_Slow\"",
  "Scale": "0.2000",
  "Duration": "6.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength"
}
Effect 9 · ColdStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Cold
Effect
Absolute
Scale
1.64
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kCold",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "1.6400",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 10 · ColdStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Cold
Effect
Absolute
Scale
1.64
Magnitude
1.0000
Table
"Ranged_InherentDamage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kCold",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_InherentDamage\"",
  "Scale": "1.6400",
  "Magnitude": "1.0000",
  "TickChance": "0.0000",
  "StackType": "kStack"
}
Effect 11 · SpeedRunning, SpeedFlying, SpeedJumpingStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
SpeedRunning, SpeedFlying, SpeedJumping
Effect
Cur
Scale
0.2
Magnitude
1.0000
Table
"Ranged_Slow"
Target
Target
Duration
6 sec
Flags
HitRollSuccess
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Flags": "HitRollSuccess",
  "Attrib": "kSpeedRunning kSpeedFlying kSpeedJumping",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Slow\"",
  "Scale": "0.2000",
  "Duration": "6.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 12 · JumpHeight, RechargeTimeStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts

PvP targets only

Resolved effect
— (select an archetype)
Attribute
JumpHeight, RechargeTime
Effect
Strength
Scale
0.2
Magnitude
1.0000
Table
"Ranged_Slow"
Target
Target
Duration
6 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Flags": "IgnoreStrength",
  "Attrib": "kJumpHeight kRechargeTime",
  "Aspect": "kStr",
  "Target": "kTarget",
  "Table": "\"Ranged_Slow\"",
  "Scale": "0.2000",
  "Duration": "6.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 13 · ColdStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Cold
Effect
Absolute
Scale
1.889
Magnitude
1.0000
Table
"Ranged_PvPDamage"
Target
Target
Flags
HitRollSuccess
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Flags": "HitRollSuccess",
  "Attrib": "kCold",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_PvPDamage\"",
  "Scale": "1.8890",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 14 · ColdStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Cold
Effect
Absolute
Scale
1.889
Magnitude
1.0000
Table
"Ranged_PvPDamage"
Target
Target
Flags
HitRollSuccess
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Flags": "HitRollSuccess",
  "Attrib": "kCold",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_PvPDamage\"",
  "Scale": "1.8890",
  "Magnitude": "1.0000",
  "TickChance": "0.0000",
  "StackType": "kStack"
}
Effect 15 · SleepStacks per casterPvP or PvEReplaces existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Sleep
Effect
Cur
Scale
1
Magnitude
3.0000
Table
"Ranged_PvPMez"
Target
Target
Delay
0.2 sec
Flags
HitRollSuccess
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Flags": "HitRollSuccess",
  "Attrib": "kSleep",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_PvPMez\"",
  "Scale": "1.0000",
  "Magnitude": "3.0000",
  "Delay": "0.2000",
  "StackType": "kReplace",
  "Suppress": [
    "Stunned 15 WhenInactive",
    "Immobilized 15 WhenInactive",
    "Held 15 WhenInactive",
    "Sleep 15 WhenInactive",
    "Terrorized 15 WhenInactive"
  ]
}