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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Skulls / Skulls BoneDaddy High

Deadly Fists

Melee, Negative Energy ยท Negative Energy

You wrap your fists with Negative Energy channeled from the Netherworlds, giving them the ability to quickly inflict minor damage on foes. The foe's attack and movement speed is Slowed, due to the chills caused by the cold blows.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
7 ft
Cast Time
1.33 sec
Cast Arcanatime
1.584 sec
Root Time
1.33 sec
Animation Time
1.333 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
3 sec
Endurance Cost
5.88 endurance
Attack Types
Melee, Negative Energy
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Range
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Deadly_Fists\"",
  "DisplayName": "\"CXJCQQ6GYNEFWGNR5WQQYE24QX\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kMelee_Attack, kNegative_Energy_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "7",
  "EnduranceCost": "5.88",
  "TimeToActivate": "1.33",
  "TimeToRoot": "1.33",
  "RechargeTime": "3",
  "EffectArea": "kCharacter",
  "StrengthsDisallowed": "kRange",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Enemies\\Skulls\\Skulls_Deadly_Fists.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Enemies\\Skulls\\Skulls_Deadly_Fists.pfx",
  "DisplayShortHelp": "\"DC6UDKE296NMWLL86XM6NWQQMX\"",
  "DisplayHelp": "\"5K4SQ2268HC3WJNBQ37RPG8LS3\"",
  "IconName": "\"ShadowFighting_ShadowPunch.tga\"",
  "DisplayTargetShortHelp": "\"UGFL24US2TATYZNFUUTANG5J7W\""
}

Effects (5)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท Negative EnergyStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Negative Energy
Effect
Absolute
Scale
0.375
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Duration
0.3 sec
Period
0.25 sec
Raw effect fields
{
  "Attrib": "kNegative_Energy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "0.3750",
  "Duration": "0.3000",
  "Magnitude": "1.0000",
  "Period": "0.2500",
  "StackType": "kStack"
}
Effect 2 ยท ColdStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Cold
Effect
Absolute
Scale
0.125
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Duration
0.3 sec
Period
0.25 sec
Raw effect fields
{
  "Attrib": "kCold",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "0.1250",
  "Duration": "0.3000",
  "Magnitude": "1.0000",
  "Period": "0.2500",
  "StackType": "kStack"
}
Effect 3 ยท JumpHeight, RechargeTimeStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts
Resolved effect
โ€” (select an archetype)
Attribute
JumpHeight, RechargeTime
Effect
Strength
Scale
0.1
Magnitude
1.0000
Table
"Melee_Slow"
Target
Target
Duration
5 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kJumpHeight kRechargeTime",
  "Aspect": "kStr",
  "Target": "kTarget",
  "Table": "\"Melee_Slow\"",
  "Scale": "0.1000",
  "Duration": "5.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength"
}
Effect 4 ยท SpeedRunning, SpeedFlying, SpeedJumpingStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
SpeedRunning, SpeedFlying, SpeedJumping
Effect
Cur
Scale
0.1
Magnitude
1.0000
Table
"Melee_Slow"
Target
Target
Duration
5 sec
Raw effect fields
{
  "Attrib": "kSpeedRunning kSpeedFlying kSpeedJumping",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Slow\"",
  "Scale": "0.1000",
  "Duration": "5.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 5 ยท ToHitStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
ToHit
Effect
Cur
Scale
0.75
Magnitude
1.0000
Table
"Melee_DeBuff_ToHit"
Target
Target
Duration
3 sec
Raw effect fields
{
  "Attrib": "kToHit",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_DeBuff_ToHit\"",
  "Scale": "0.7500",
  "Duration": "3.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}