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Stalker Defense / Bio Organic Armor
Efficient Adaptation
โ ยท SetMode

By activating this power you cause your Bio Armor to spontaneously mutate, causing it to become evenly distributed along your body. While active Hardened Carapace grants a minor Endurance Discount, Boundless Energy grants additional regeneration and recovery, Ablative Carapace grants a bonus to regeneration and both DNA Siphon and Parasitic Aura grant increased regeneration and recovery and Genetic Corruption grants a minor regeneration buff. Efficient Adaptation costs no endurance.
Recharge: Fast.
Activation Details

- Available Level
- 0
- Type
- Toggle
- Accuracy
- 1
- Range
- 0 ft
- Cast Time
- 0.67 sec
- Cast Arcanatime
- 0.924 sec
- Root Time
- โ
- Animation Time
- 0.667 sec
- Animation Time Before Effect
- 0.567 sec
- Interrupt Time
- โ
- Activate Period
- 1 sec
- Recharge Time
- 4 sec
- Endurance Cost
- 0 endurance
- Attack Types
- โ
- Effect Area
- Single Target
- Radius
- โ
- Arc
- โ
- Max Targets Hit
- 0
- Cast When
- AliveOnly
- Near Ground
- โ
- Entities Affected
- Self (Alive)
- Entities Autohit
- Self (Alive)
- Target
- Self (Alive)
- Target Requires
- โ
- Modes Required
- Modes Disallowed
- Disable All
- Strengths Disallowed
- Ignore Strength
- โ
Raw source fields
{
"Name": "\"Efficient_Adaptation\"",
"DisplayName": "\"P979801571\"",
"BuyRequires": "Stalker_Defense.Bio_Organic_Armor.Adaptation",
"ModesDisallowed": "kDisable_All",
"Type": "kToggle",
"Accuracy": "1",
"GroupMembership": "kBio_Group",
"EntsAffected": "kCaster",
"EntsAutoHit": "kCaster",
"Target": "kCaster",
"TimeToActivate": "0.67",
"RechargeTime": "4",
"ActivatePeriod": "1",
"EffectArea": "kCharacter",
"ToggleIgnoreHold": "kTrue",
"ToggleIgnoreSleep": "kTrue",
"ToggleIgnoreStun": "kTrue",
"VisualFX": "\"menu/Powers/AnimFX/PlayerPowers/SymbioticArmor_EfficientAdaptation.PFX\"",
"include": "menu/Powers/AnimFX/PlayerPowers/SymbioticArmor_EfficientAdaptation.PFX",
"DisplayShortHelp": "\"P3550450199\"",
"DisplayHelp": "\"YPRT3DHH7G3MWJZ3Y8UETKNK7A\"",
"IconName": "\"BioOrganicArmor_EfficientAdaptation.tga\"",
"ShowInManage": "kFalse",
"Free": "kTrue",
"AutoIssue": "kTrue",
"MaxBoosts": "0"
}Effects (1)
Effect 1 ยท SetMode





- Attribute
- SetMode
- Effect
- Cur
- Scale
- 1
- Magnitude
- RestedAdaptation
- Table
- "Melee_Ones"
- Target
- Self
- Duration
- 1.1 sec
- Flags
- IgnoreStrength IgnoreResistance IgnoreCombatMods
Raw effect fields
{
"Attrib": "kSetMode",
"Aspect": "kCur",
"Type": "kConstant",
"Target": "kSelf",
"Table": "\"Melee_Ones\"",
"Scale": "1.0000",
"Duration": "1.1000",
"Magnitude": "kRestedAdaptation",
"StackType": "kReplace",
"Flags": "IgnoreStrength IgnoreResistance IgnoreCombatMods"
}