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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Stalker Defense / Bio Organic Armor

Genetic Corruption

AoE, Psionic · Sleep

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance Endurance CostEnhance Sleep
Enhancement Sets Allowed
Sleep Powers

Your Bio Armor is capable of corrupting the genetic code of nearby foes, reducing the damage they deal. Lesser foes may be put to sleep for a short time. While Efficiency Adaptation is active, this power grants a moderate bonus to Regeneration. While Defensive Adaptation is active you gain a minor bonus to all types of damage resistance and increase the potency of this power's damage debuff. If Offensive Adaptation is active enemies are more likely to fall asleep. These special bonuses are unenhanceable.

Recharge: Fast.

Activation Details

Modes disallowed
Available Level
28
Type
Toggle
Accuracy
1
Range
0 ft
Cast Time
1.07 sec
Cast Arcanatime
1.32 sec
Root Time
1.07 sec
Animation Time
1.067 sec
Animation Time Before Effect
0.767 sec
Interrupt Time
—
Activate Period
4 sec
Recharge Time
4 sec
Endurance Cost
2.08 endurance
Attack Types
AoE, Psionic
Effect Area
AoE
Radius
8 ft
Arc
—
Max Targets Hit
10
Cast When
AliveOnly
Near Ground
—
Entities Affected
Foe, Self
Entities Autohit
Foe, Self
Target
Self (Alive)
Target Requires
Held source.EventTimeSince> 5 > Stunned source.EventTimeSince> 5 > && Sleep source.EventTimeSince> 5 > && kMeter source> .9 < &&
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
—
Raw source fields
{
  "Name": "\"Genetic_Corruption\"",
  "DisplayName": "\"P1520465567\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kToggle",
  "Accuracy": "1",
  "AttackTypes": "kAoE_Attack, kPsionic_Attack",
  "EntsAffected": "kFoe, kCaster",
  "EntsAutoHit": "kFoe, kCaster",
  "Target": "kCaster",
  "EnduranceCost": "2.08",
  "TimeToActivate": "1.07",
  "TimeToRoot": "1.07",
  "RechargeTime": "4",
  "ActivatePeriod": "4",
  "EffectArea": "kSphere",
  "Radius": "8",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kEnduranceDiscount_Boost, kSleep_Boost",
  "ToggleIgnoreHold": "kTrue",
  "ToggleIgnoreSleep": "kTrue",
  "ToggleIgnoreStun": "kTrue",
  "TargetRequires": "Held source.EventTimeSince> 5 > Stunned source.EventTimeSince> 5 > && Sleep source.EventTimeSince> 5 > && kMeter source> .9 < &&",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\SymbioticArmor_GeneticCorruption.PFX\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\SymbioticArmor_GeneticCorruption.PFX",
  "DisplayShortHelp": "\"P3767502500\"",
  "DisplayHelp": "\"PCTQ2C4YUN9PYAZ62FMAKMZ3GQ\"",
  "IconName": "\"BioOrganicArmor_GeneticCorruption.tga\"",
  "MaxTargetsHit": "10",
  "DisplayTargetShortHelp": "\"P118791785\"",
  "DisplayTargetHelp": "\"P1668981426\""
}

Effects (9)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 · SleepStacks per casterPvP or PvE

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Sleep
Effect
Cur
Scale
6
Magnitude
2.0000
Table
"Melee_Stun"
Target
Target
Chance
66%
Flags
CancelOnMiss
Raw effect fields
{
  "Tag": "\"NormalDebuffGC\"",
  "Chance": "0.6600",
  "Requires": "enttype target> critter eq entref target> entref source> eq ! && kOffensiveAdaptation source.Mode? ! &&",
  "Attrib": "kSleep",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_Stun\"",
  "Scale": "6.0000",
  "Magnitude": "2.0000",
  "StackType": "kRefreshToCount",
  "StackLimit": "1",
  "Flags": "CancelOnMiss"
}
Effect 2 · SleepStacks per casterPvP or PvE

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Sleep
Effect
Cur
Scale
1
Magnitude
2.0000
Table
"Melee_PvPMez"
Target
Target
Chance
66%
Flags
CancelOnMiss
Raw effect fields
{
  "Tag": "\"NormalDebuffGC\"",
  "Chance": "0.6600",
  "Requires": "enttype target> player eq entref target> entref source> eq ! && kOffensiveAdaptation source.Mode? ! &&",
  "Attrib": "kSleep",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_PvPMez\"",
  "Scale": "1.0000",
  "Magnitude": "2.0000",
  "StackType": "kRefreshToCount",
  "StackLimit": "1",
  "Suppress": [
    "Stunned 15 WhenInactive",
    "Immobilized 15 WhenInactive",
    "Held 15 WhenInactive",
    "Sleep 15 WhenInactive",
    "Terrorized 15 WhenInactive"
  ],
  "Flags": "CancelOnMiss"
}
Effect 3 · SleepStacks per casterPvP or PvE

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Sleep
Effect
Cur
Scale
6
Magnitude
2.0000
Table
"Melee_Stun"
Target
Target
Chance
85%
Flags
CancelOnMiss
Raw effect fields
{
  "Tag": "\"OffensiveAdaptationGC\"",
  "Chance": "0.8500",
  "Requires": "enttype target> critter eq entref target> entref source> eq ! && kOffensiveAdaptation source.Mode? &&",
  "Attrib": "kSleep",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_Stun\"",
  "Scale": "6.0000",
  "Magnitude": "2.0000",
  "StackType": "kRefreshToCount",
  "StackLimit": "1",
  "Flags": "CancelOnMiss"
}
Effect 4 · SleepStacks per casterPvP or PvE

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Sleep
Effect
Cur
Scale
1
Magnitude
2.0000
Table
"Melee_PvPMez"
Target
Target
Chance
85%
Flags
CancelOnMiss
Raw effect fields
{
  "Tag": "\"OffensiveAdaptationGC\"",
  "Chance": "0.8500",
  "Requires": "enttype target> player eq entref target> entref source> eq ! && kOffensiveAdaptation source.Mode? &&",
  "Attrib": "kSleep",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_PvPMez\"",
  "Scale": "1.0000",
  "Magnitude": "2.0000",
  "StackType": "kRefreshToCount",
  "StackLimit": "1",
  "Suppress": [
    "Stunned 15 WhenInactive",
    "Immobilized 15 WhenInactive",
    "Held 15 WhenInactive",
    "Sleep 15 WhenInactive",
    "Terrorized 15 WhenInactive"
  ],
  "Flags": "CancelOnMiss"
}
Effect 5 · RegenerationStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistance

entref target> entref source> eq kRestedAdaptation source.Mode? &&

Resolved effect
— (select an archetype)
Attribute
Regeneration
Effect
Cur
Scale
0.3
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Duration
4.25 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Requires": "entref target> entref source> eq kRestedAdaptation source.Mode? &&",
  "Attrib": "kRegeneration",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "0.3000",
  "Duration": "4.2500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength IgnoreResistance"
}
Effect 6 · Smashing, Lethal, ToxicStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistance

entref target> entref source> eq kDefensiveAdaptation source.Mode? &&

Resolved effect
— (select an archetype)
Attribute
Smashing, Lethal, Toxic
Effect
Res
Scale
0.75
Magnitude
1.0000
Table
"Melee_Res_Dmg"
Target
Self
Duration
4.25 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Requires": "entref target> entref source> eq kDefensiveAdaptation source.Mode? &&",
  "Attrib": "kSmashing kLethal kToxic",
  "Aspect": "kRes",
  "Target": "kSelf",
  "Table": "\"Melee_Res_Dmg\"",
  "Scale": "0.7500",
  "Duration": "4.2500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "CancelEvents": "Stunned Held Sleep",
  "Flags": "IgnoreStrength IgnoreResistance"
}
Effect 7 · Fire, Cold, Energy, Negative Energy, PsionicStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistance

entref target> entref source> eq kDefensiveAdaptation source.Mode? &&

Resolved effect
— (select an archetype)
Attribute
Fire, Cold, Energy, Negative Energy, Psionic
Effect
Res
Scale
1
Magnitude
1.0000
Table
"Melee_Res_Dmg"
Target
Self
Duration
4.25 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Requires": "entref target> entref source> eq kDefensiveAdaptation source.Mode? &&",
  "Attrib": "kFire kCold kEnergy kNegative_Energy kPsionic",
  "Aspect": "kRes",
  "Target": "kSelf",
  "Table": "\"Melee_Res_Dmg\"",
  "Scale": "1.0000",
  "Duration": "4.2500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "CancelEvents": "Stunned Held Sleep",
  "Flags": "IgnoreStrength IgnoreResistance"
}
Effect 8 · Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, ToxicStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts

entref target> entref source> eq ! kDefensiveAdaptation source.Mode? ! &&

Resolved effect
— (select an archetype)
Attribute
Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic
Effect
Strength
Scale
1.5
Magnitude
1.0000
Table
"Melee_Debuff_Dam"
Target
Target
Duration
5 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Requires": "entref target> entref source> eq ! kDefensiveAdaptation source.Mode? ! &&",
  "Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic",
  "Aspect": "kStr",
  "Target": "kTarget",
  "Table": "\"Melee_Debuff_Dam\"",
  "Scale": "1.5000",
  "Duration": "5.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength"
}
Effect 9 · Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, ToxicStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts

entref target> entref source> eq ! kDefensiveAdaptation source.Mode? &&

Resolved effect
— (select an archetype)
Attribute
Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic
Effect
Strength
Scale
1.995
Magnitude
1.0000
Table
"Melee_Debuff_Dam"
Target
Target
Duration
5 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Requires": "entref target> entref source> eq ! kDefensiveAdaptation source.Mode? &&",
  "Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic",
  "Aspect": "kStr",
  "Target": "kTarget",
  "Table": "\"Melee_Debuff_Dam\"",
  "Scale": "1.9950",
  "Duration": "5.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength"
}