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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Stalker Defense / Ninjitsu

Smoke Flash

AOE, Psionic · Sleep

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance Endurance CostEnhance To Hit DebuffEnhance SleepEnhance ConfuseEnhance Taunt
Enhancement Sets Allowed
Taunt SetsAccurate ToHit Debuff PowersConfuse PowersSleep PowersToHit Debuff Powers

Smoke bomb's flash of light and smoke can briefly distract your foes and Placate them so they can no longer find or target you. Most foes will be blinded, and unable to see. Some affected targets may be overcome by the powder that they may start attacking their own allies. If you attack the blinded foes, they will be alerted to your presence, but will continue to suffer a penalty to their chance to hit.

During the chaos, your chances to critically hit are improved.

Activation Details

Modes disallowed
Available Level
28
Type
Click
Accuracy
1
Range
25 ft
Cast Time
1.67 sec
Cast Arcanatime
1.848 sec
Root Time
1.67 sec
Animation Time
1.667 sec
Animation Time Before Effect
1.533 sec
Interrupt Time
—
Activate Period
0 sec
Recharge Time
90 sec
Endurance Cost
12.6379 endurance
Attack Types
Area$1 Psionic
Effect Area
AoE
Radius
25 ft
Arc
45
Max Targets Hit
10
Cast When
AliveOnly
Near Ground
—
Entities Affected
Foe (Alive)
Entities Autohit
Foe (Alive)
Target
Self (Alive)
Target Requires
—
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
—
Raw source fields
{
  "Name": "\"Blinding_Powder\"",
  "DisplayName": "\"P3600193279\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack, kPsionic_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kFoe",
  "Target": "kCaster",
  "Range": "25",
  "EnduranceCost": "12.6379",
  "TimeToActivate": "1.67",
  "TimeToRoot": "1.67",
  "RechargeTime": "90",
  "EffectArea": "kSphere",
  "Radius": "25",
  "Arc": "45",
  "AIReport": "kNever",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kEnduranceDiscount_Boost, kDebuff_ToHit_Boost, kSleep_Boost, kConfuse_Boost, kTaunt_Boost",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Stalker_Defense_Ninjitsu_Blinding_Powder.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Stalker_Defense_Ninjitsu_Blinding_Powder.pfx",
  "DisplayShortHelp": "\"XM5PA9S6NHE3Y2VVPSJJGFWE7A\"",
  "DisplayHelp": "\"BAWE2YX3XGW7YNL68FLHEJGRL2\"",
  "IconName": "\"Ninjitsu_SmokeFlash.tga\"",
  "MaxTargetsHit": "10",
  "DisplayTargetShortHelp": "\"P3017616644\"",
  "DisplayTargetHelp": "\"P2964975662\""
}

Effects (10)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Activation Effects

PvP or PvEActivation100% chance
  • EffectStacks per casterGlobalChanceMod · Cur · Scale 0.3000Ignores enhancements and other boostsIgnores resistance
Effect 1 · SleepStacks per casterPvP or PvEReplaces existing effect
Resolved effect
— (select an archetype)
Attribute
Sleep
Effect
Cur
Scale
10
Magnitude
3.0000
Table
"Melee_Sleep"
Target
Target
Delay
0.25 sec
Raw effect fields
{
  "Attrib": "kSleep",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_Sleep\"",
  "Scale": "10.0000",
  "Magnitude": "3.0000",
  "Delay": "0.2500",
  "StackType": "kReplace"
}
Effect 2 · PlacateStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Placate
Effect
Absolute
Scale
8
Magnitude
3.0000
Table
"Melee_Taunt"
Target
Target
Raw effect fields
{
  "Attrib": "kPlacate",
  "Aspect": "kAbs",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_Taunt\"",
  "Scale": "8.0000",
  "Magnitude": "3.0000",
  "StackType": "kStack"
}
Effect 3 · PerceptionRadiusStacks per casterPvP or PvEReplaces existing effect
Resolved effect
— (select an archetype)
Attribute
PerceptionRadius
Effect
Cur
Scale
-0.9
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Duration
20 sec
Raw effect fields
{
  "Attrib": "kPerceptionRadius",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "-0.9000",
  "Duration": "20.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace"
}
Effect 4 · ToHitStacks per casterPvP or PvEReplaces existing effect
Resolved effect
— (select an archetype)
Attribute
ToHit
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Melee_DeBuff_ToHit"
Target
Target
Duration
15 sec
Raw effect fields
{
  "Attrib": "kToHit",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_DeBuff_ToHit\"",
  "Scale": "1.0000",
  "Duration": "15.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace"
}
Effect 5 · ConfusedStacks per casterPvP or PvEReplaces existing effect
Resolved effect
— (select an archetype)
Attribute
Confused
Effect
Cur
Scale
12
Magnitude
3.0000
Table
"Melee_Immobilize"
Target
Target
Raw effect fields
{
  "Attrib": "kConfused",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_Immobilize\"",
  "Scale": "12.0000",
  "Magnitude": "3.0000",
  "StackType": "kReplace"
}
Effect 6 · SleepStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Sleep
Effect
Cur
Scale
1
Magnitude
3.0000
Table
"Melee_PvPMez"
Target
Target
Delay
0.25 sec
Raw effect fields
{
  "Attrib": "kSleep",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_PvPMez\"",
  "Scale": "1.0000",
  "Magnitude": "3.0000",
  "Delay": "0.2500",
  "StackType": "kStack",
  "Suppress": [
    "Stunned 15 WhenInactive",
    "Immobilized 15 WhenInactive",
    "Held 15 WhenInactive",
    "Sleep 15 WhenInactive",
    "Terrorized 15 WhenInactive"
  ]
}
Effect 7 · PlacateStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Placate
Effect
Absolute
Scale
6
Magnitude
3.0000
Table
"Melee_Taunt"
Target
Target
Raw effect fields
{
  "Attrib": "kPlacate",
  "Aspect": "kAbs",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_Taunt\"",
  "Scale": "6.0000",
  "Magnitude": "3.0000",
  "StackType": "kStack"
}
Effect 8 · PerceptionRadiusStacks per casterPvP or PvEReplaces existing effect
Resolved effect
— (select an archetype)
Attribute
PerceptionRadius
Effect
Cur
Scale
-0.9
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Duration
20 sec
Raw effect fields
{
  "Attrib": "kPerceptionRadius",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "-0.9000",
  "Duration": "20.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "CancelEvents": "Damaged"
}
Effect 9 · ToHitStacks per casterPvP or PvEReplaces existing effect
Resolved effect
— (select an archetype)
Attribute
ToHit
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Melee_DeBuff_ToHit"
Target
Target
Duration
15 sec
Raw effect fields
{
  "Attrib": "kToHit",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_DeBuff_ToHit\"",
  "Scale": "1.0000",
  "Duration": "15.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace"
}
Effect 10 · ConfusedStacks per casterPvP or PvEReplaces existing effect
Resolved effect
— (select an archetype)
Attribute
Confused
Effect
Cur
Scale
1
Magnitude
3.0000
Table
"Melee_PvPMez"
Target
Target
Raw effect fields
{
  "Attrib": "kConfused",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_PvPMez\"",
  "Scale": "1.0000",
  "Magnitude": "3.0000",
  "StackType": "kReplace",
  "Suppress": "Confused 15 WhenInactive"
}