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Stalker Defense / Psionic Armor

Memento Mori

AOE, Psionic

Enhancement types allowed
Enhance RechargeEnhance HealingRecoveryEnhance Fear
Enhancement Sets Allowed
EndMod PowersFear PowersHealing Powers

Terrify your foes projecting images of their own impending demise into their minds. Memento Mori inflicts fear on targets while healing you even if you have been defeated. Each affected foe will increase your maximum hit points and heal you. Using this power while conscious will give you one opportunity to get back up should you be defeated while its effects are active.

Notes: This power recharges in 10 seconds if no foes are hit. Otherwise, it recharges in 300 seconds.

Activation Details

Modes disallowed
Available Level
30
Type
Click
Accuracy
1.2
Range
0 ft
Cast Time
1.33 sec
Cast Arcanatime
1.584 sec
Root Time
1.17 sec
Animation Time
1.333 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
300 sec
Endurance Cost
18.2 endurance
Attack Types
Area$1 Psionic
Effect Area
AoE
Radius
25 ft
Arc
โ€”
Max Targets Hit
10
Cast When
DeadOrAlive
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Memento_Mori\"",
  "DisplayName": "\"5424BLSXV9UZYBMT6M5J4PBT4A\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1.2",
  "AttackTypes": "kAOE_Attack, kPsionic_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kCaster",
  "EnduranceCost": "18.2",
  "TimeToActivate": "1.33",
  "TimeToRoot": "1.17",
  "RechargeTime": "300",
  "EffectArea": "kSphere",
  "Radius": "25",
  "CastableAfterDeath": "kDeadOrAlive",
  "BoostsAllowed": "kRecharge_Boost, kHeal_Boost, kRecovery_Boost, kFear_Boost",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Defense_Psionic_Armor_Memento_Mori.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Defense_Psionic_Armor_Memento_Mori.pfx",
  "DisplayShortHelp": "\"7FWSVF8EA4SGYMCMT3P28GH37A\"",
  "DisplayHelp": "\"EU5KMZA6HV34YNZ5V388JTDC3S\"",
  "IconName": "\"PsionicArmor_MementoMori\"",
  "MaxTargetsHit": "10"
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Redirects (2)

Redirect to Redirects.Psionic_Armor.Memento_Mori_Dead

When kHitPoints% source> 0 ==

Raw redirect fields
{
  "Power": "Redirects.Psionic_Armor.Memento_Mori_Dead",
  "Requires": "kHitPoints% source> 0 =="
}

Redirect to Redirects.Psionic_Armor.Memento_Mori

When Always (Default if no others apply)

Raw redirect fields
{
  "Power": "Redirects.Psionic_Armor.Memento_Mori",
  "Requires": "1"
}