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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Stalker Defense / Shield Defense

Against All Odds

AoE, Psionic ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic, Radiation, Electrical, Sonic, Quantum, Special

Enhancement types allowed
Enhance RechargeEnhance Endurance Cost
Enhancement Sets Allowed
Stalker Archetype SetsMelee AoE Sets

The harder pressed you are in combat the greater your offensive abilities become. Each enemy that stands toe-to-toe with you in combat will grant you a damage bonus. The first foe you engage in melee grants the highest damage bonus, and up to 10 foes can contribute to this effect. Each foe in melee range also suffers from reduced damage as your shield deflects a portion of their damage.

Recharge: Moderate.

Activation Details

Modes disallowed
Available Level
20
Type
Toggle
Accuracy
1
Range
0 ft
Cast Time
2.5 sec
Cast Arcanatime
2.64 sec
Root Time
โ€”
Animation Time
2.5 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
1 sec
Recharge Time
10 sec
Endurance Cost
0.208 endurance
Attack Types
AoE, Psionic
Effect Area
AoE
Radius
12 ft
Arc
โ€”
Max Targets Hit
10
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
Foe (Alive)
Target
Self (Alive)
Target Requires
Held source.EventTimeSince> 5 > Stunned source.EventTimeSince> 5 > && Sleep source.EventTimeSince> 5 > && kMeter source> .9 < &&
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
True
Raw source fields
{
  "Name": "\"Against_all_Odds\"",
  "DisplayName": "\"P2771670526\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kToggle",
  "Accuracy": "1",
  "AttackTypes": "kAoE_Attack, kPsionic_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kFoe",
  "Target": "kCaster",
  "EnduranceCost": "0.208",
  "TimeToActivate": "2.5",
  "RechargeTime": "10",
  "ActivatePeriod": "1",
  "EffectArea": "kSphere",
  "Radius": "12",
  "BoostsAllowed": "kRecharge_Boost, kEnduranceDiscount_Boost",
  "IgnoreStrength": "kTrue",
  "ToggleIgnoreHold": "kTrue",
  "ToggleIgnoreSleep": "kTrue",
  "ToggleIgnoreStun": "kTrue",
  "TargetRequires": "Held source.EventTimeSince> 5 > Stunned source.EventTimeSince> 5 > && Sleep source.EventTimeSince> 5 > && kMeter source> .9 < &&",
  "VisualFX": "\"menu/powers/AnimFX/Player_Shield_AgainstAllOdds.pfx\"",
  "include": "menu/powers/AnimFX/Player_Shield_AgainstAllOdds.pfx",
  "DisplayShortHelp": "\"P1693381488\"",
  "DisplayHelp": "\"829K6JYQ8JNDYMMSU6BEH7MHA2\"",
  "DisplayAttackerHit": "\"P3170588225\"",
  "IconName": "\"ShieldDefense_AgainstAllOdds.tga\"",
  "MaxTargetsHit": "10"
}

Effects (3)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic, Radiation, Electrical, Sonic, Quantum, SpecialStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistanceDoes not scale with enemy level
Resolved effect
โ€” (select an archetype)
Attribute
Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic, Radiation, Electrical, Sonic, Quantum, Special
Effect
Strength
Scale
1
Magnitude
1.0000
Table
"Melee_Buff_DMG"
Target
Self
Duration
1.25 sec
Flags
IgnoreStrength IgnoreResistance IgnoreCombatMods
Raw effect fields
{
  "Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic kRadiation kElectrical kSonic kQuantum kSpecial",
  "Aspect": "kStr",
  "Target": "kSelf",
  "Table": "\"Melee_Buff_DMG\"",
  "Scale": "1.0000",
  "Duration": "1.2500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength IgnoreResistance IgnoreCombatMods"
}
Effect 2 ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic, Radiation, Electrical, Sonic, Quantum, SpecialStacks per casterPvP or PvEIgnores enhancements and other boostsIgnores resistanceDoes not scale with enemy level
Resolved effect
โ€” (select an archetype)
Attribute
Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic, Radiation, Electrical, Sonic, Quantum, Special
Effect
Strength
Scale
0.55
Magnitude
1.0000
Table
"Melee_Buff_DMG"
Target
Self
Duration
1 sec
Flags
IgnoreStrength IgnoreResistance IgnoreCombatMods
Raw effect fields
{
  "Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic kRadiation kElectrical kSonic kQuantum kSpecial",
  "Aspect": "kStr",
  "Target": "kSelf",
  "Table": "\"Melee_Buff_DMG\"",
  "Scale": "0.5500",
  "Duration": "1.0000",
  "Magnitude": "1.0000",
  "StackType": "kContinuous",
  "Flags": "IgnoreStrength IgnoreResistance IgnoreCombatMods"
}
Effect 3 ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic, Radiation, Electrical, Sonic, Quantum, SpecialStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts
Resolved effect
โ€” (select an archetype)
Attribute
Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic, Radiation, Electrical, Sonic, Quantum, Special
Effect
Strength
Scale
1
Magnitude
1.0000
Table
"Melee_Debuff_Dam"
Target
Target
Duration
1 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic kRadiation kElectrical kSonic kQuantum kSpecial",
  "Aspect": "kStr",
  "Target": "kTarget",
  "Table": "\"Melee_Debuff_Dam\"",
  "Scale": "1.0000",
  "Duration": "1.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength"
}