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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Stalker Defense / Sonic Aura

Disruption Aura

AOE, Energy ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic

Enhancement types allowed
Enhance RechargeEnhance Endurance Cost
Enhancement Sets Allowed
Stalker Archetype SetsMelee AoE Sets

You emit a constant wave of sonic energy around yourself, weakening the Damage Resistance of all nearby foes.

DIsruption Aura is only active if you are not hidden.

Activation Details

Modes disallowed
Available Level
20
Type
Toggle
Accuracy
1
Range
0 ft
Cast Time
1.97 sec
Cast Arcanatime
2.112 sec
Root Time
1.97 sec
Animation Time
1.967 sec
Animation Time Before Effect
0 sec
Interrupt Time
โ€”
Activate Period
2 sec
Recharge Time
10 sec
Endurance Cost
0.52 endurance
Attack Types
Area$1 Energy
Effect Area
AoE
Radius
15 ft
Arc
โ€”
Max Targets Hit
10
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
Foe (Alive)
Target
Self (Alive)
Target Requires
Held source.EventTimeSince> 5 > Stunned source.EventTimeSince> 5 > && Sleep source.EventTimeSince> 5 > && kMeter source> .9 < &&
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Disruption_Aura\"",
  "DisplayName": "\"P3114832554\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kToggle",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack, kEnergy_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kFoe",
  "Target": "kCaster",
  "EnduranceCost": "0.52",
  "TimeToActivate": "1.97",
  "TimeToRoot": "1.97",
  "RechargeTime": "10",
  "ActivatePeriod": "2",
  "EffectArea": "kSphere",
  "Radius": "15",
  "BoostsAllowed": "kRecharge_Boost, kEnduranceDiscount_Boost",
  "ToggleIgnoreHold": "kTrue",
  "ToggleIgnoreSleep": "kTrue",
  "ToggleIgnoreStun": "kTrue",
  "TargetRequires": "Held source.EventTimeSince> 5 > Stunned source.EventTimeSince> 5 > && Sleep source.EventTimeSince> 5 > && kMeter source> .9 < &&",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Sonic_Aura_Disruption_Aura.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Sonic_Aura_Disruption_Aura.pfx",
  "DisplayShortHelp": "\"SPDS3AES7YT6YRV8ZR6QYMH643\"",
  "DisplayHelp": "\"M5WH3HQUHN6LWLB2PN36LNG5YW\"",
  "IconName": "\"SonicAura_DisruptionAura\"",
  "MaxTargetsHit": "10",
  "DisplayTargetShortHelp": "\"P1315223086\"",
  "DisplayTargetHelp": "\"P4076804952\""
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, ToxicStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts
Resolved effect
โ€” (select an archetype)
Attribute
Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic
Effect
Res
Scale
-2
Magnitude
1.0000
Table
"Melee_Debuff_Res_Dmg"
Target
Target
Duration
2.25 sec
Delay
0.5 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic",
  "Aspect": "kRes",
  "Target": "kTarget",
  "Table": "\"Melee_Debuff_Res_Dmg\"",
  "Scale": "-2.0000",
  "Duration": "2.2500",
  "Magnitude": "1.0000",
  "Delay": "0.5000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength"
}