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Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Stalker Melee / Broad Sword

Disembowel

Melee, Lethal · Lethal

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance Endurance CostEnhance DamageEnhance Defense DebuffEnhance Knockback
Enhancement Sets Allowed
Accurate Defense Debuff SetsDefense Debuff SetsUniversal Damage SetsStalker Archetype SetsKnockback SetsMelee Damage Powers

You perform a powerful Disemboweling maneuver that deals a great amount of damage, and can knock a target up into the air. This attack can reduce a target's Defense, making him easier to hit.

Activation Details

Modes disallowed
Available Level
22
Type
Click
Accuracy
1.05
Range
7 ft
Cast Time
1.5 sec
Cast Arcanatime
1.716 sec
Root Time
1.5 sec
Animation Time
1.5 sec
Animation Time Before Effect
0.733 sec
Interrupt Time
—
Activate Period
0 sec
Recharge Time
10 sec
Endurance Cost
10.192 endurance
Attack Types
Melee, Lethal
Effect Area
Single Target
Radius
—
Arc
—
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
—
Entities Affected
Foe (Alive)
Entities Autohit
—
Target
Foe (Alive)
Target Requires
—
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Range
Ignore Strength
—
Raw source fields
{
  "Name": "\"Disembowel\"",
  "DisplayName": "\"P1185357530\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1.05",
  "AttackTypes": "kMelee_Attack, kLethal_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "7",
  "EnduranceCost": "10.192",
  "TimeToActivate": "1.5",
  "TimeToRoot": "1.5",
  "RechargeTime": "10",
  "EffectArea": "kCharacter",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kEnduranceDiscount_Boost, kDamage_Boost, kDebuff_Defense_Boost, kKnockback_Boost",
  "StrengthsDisallowed": "kRange",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Sword_BigUp_NoGeo.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Sword_BigUp_NoGeo.pfx",
  "DisplayShortHelp": "\"ELLYZHYVGXTFYAMMYREHDUL83S\"",
  "DisplayHelp": "\"GP5ANWEH9GZ4WSZBUG5BW4PUPS\"",
  "IconName": "\"Sword_Disembowel.tga\"",
  "DisplayTargetShortHelp": "\"P373215750\"",
  "DisplayTargetHelp": "\"P2543120370\""
}

Created / redirected powers

Effects (10)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 · LethalStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Lethal
Effect
Absolute
Scale
1.96
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kLethal",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "1.9600",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 · LethalStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Lethal
Effect
Absolute
Scale
1.96
Magnitude
1.0000
Table
"Melee_InherentDamage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kLethal",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_InherentDamage\"",
  "Scale": "1.9600",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 3 · LethalStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Lethal
Effect
Absolute
Scale
1.96
Magnitude
1.0000
Table
"Melee_InherentDamage"
Target
Target
Flags
HideZero
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kLethal",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_InherentDamage\"",
  "Scale": "1.9600",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "HideZero"
}
Effect 4 · KnockupStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Knockup
Effect
Cur
Scale
2
Magnitude
1.0000
Table
"Melee_Knockback"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kKnockup",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Knockback\"",
  "Scale": "2.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 5 · LethalStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Lethal
Effect
Absolute
Scale
1.85
Magnitude
1.0000
Table
"Melee_PvPDamage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kLethal",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_PvPDamage\"",
  "Scale": "1.8500",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 6 · LethalStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Lethal
Effect
Absolute
Scale
1.85
Magnitude
1.0000
Table
"Melee_PvPDamage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kLethal",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_PvPDamage\"",
  "Scale": "1.8500",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 7 · LethalStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Lethal
Effect
Absolute
Scale
1.85
Magnitude
1.0000
Table
"Melee_PvPDamage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kLethal",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_PvPDamage\"",
  "Scale": "1.8500",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 8 · KnockupStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Knockup
Effect
Cur
Scale
2
Magnitude
1.0000
Table
"Melee_Knockback"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kKnockup",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Knockback\"",
  "Scale": "2.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Suppress": "Knocked 10 WhenInactive"
}
Effect 9 · DefenseStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Defense
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Melee_Debuff_Def"
Target
Target
Duration
10 sec
Flags
CancelOnMiss
Raw effect fields
{
  "Attrib": "kDefense",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Debuff_Def\"",
  "Scale": "1.0000",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "TickChance": "0.9980",
  "StackType": "kStack",
  "Flags": "CancelOnMiss"
}
Effect 10 · GrantPowerStacks per casterPvP or PvENew effect is ignored if one already existsIgnores enhancements and other boostsIgnores resistance
Resolved effect
— (select an archetype)
Attribute
GrantPower
Effect
Absolute
Scale
1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Flags
IgnoreStrength IgnoreResistance
Parameters
Power
Raw effect fields
{
  "Attrib": "kGrantPower",
  "Aspect": "kAbs",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "StackType": "kIgnore",
  "Flags": "IgnoreStrength IgnoreResistance",
  "Params": {
    "Power": {
      "Power": "Temporary_Powers.Temporary_Powers.Assassins_Focus"
    }
  }
}