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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

SummerEvent / Cyberwarriors

Power Bolt

Ranged, Energy ยท Smashing

You launch a quick attack that rapidly hurls small bolts of energy at a single foe. This causes smashing and energy damage. It will also occasionally knock the target down.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
80 ft
Cast Time
1 sec
Cast Arcanatime
1.188 sec
Root Time
1 sec
Animation Time
1 sec
Animation Time Before Effect
0.833 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
4 sec
Endurance Cost
7 endurance
Attack Types
Ranged, Energy
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Power_Bolt\"",
  "DisplayName": "\"P3452065131\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kRanged_Attack, kEnergy_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "80",
  "EnduranceCost": "7",
  "PreferenceMultiplier": "4",
  "TimeToActivate": "1",
  "TimeToRoot": "1",
  "RechargeTime": "4",
  "EffectArea": "kCharacter",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Player_Blaster_Energy_PowerBolt.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Player_Blaster_Energy_PowerBolt.pfx",
  "DisplayShortHelp": "\"P4294756983\"",
  "DisplayHelp": "\"P3281385389\"",
  "IconName": "\"PowerBlast_PowerBolts.tga\""
}

Effects (4)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท SmashingStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Smashing
Effect
Absolute
Scale
0.6
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Raw effect fields
{
  "Attrib": "kSmashing",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.6000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท EnergyStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.8
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Raw effect fields
{
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.8000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 3 ยท RageStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistanceDoes not scale with enemy level
Resolved effect
โ€” (select an archetype)
Attribute
Rage
Effect
Absolute
Scale
4
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Self
Flags
IgnoreStrength IgnoreResistance IgnoreCombatMods
Raw effect fields
{
  "Attrib": "kRage",
  "Aspect": "kAbs",
  "Target": "kSelf",
  "Table": "\"Ranged_Ones\"",
  "Scale": "4.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength IgnoreResistance IgnoreCombatMods"
}
Effect 4 ยท KnockbackStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Knockback
Effect
Cur
Scale
0.67
Magnitude
1.0000
Table
"Ranged_Knockback"
Target
Target
Chance
5%
Raw effect fields
{
  "Chance": "0.0500",
  "Attrib": "kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Knockback\"",
  "Scale": "0.6700",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}