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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

SummerEvent / MinotaurSpecial

Shattering Strike

Ranged ยท EntCreate

You create a localized earthquake at your target's current location. This hits any targets caught within its area of effect on an ongoing basis, but can be avoided if the area is evacuated.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
200 ft
Cast Time
2.7 sec
Cast Arcanatime
2.904 sec
Root Time
2.7 sec
Animation Time
2.7 sec
Animation Time Before Effect
2.467 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
20 sec
Endurance Cost
24 endurance
Attack Types
Ranged
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
enttype target> player eq
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Shattering_Strike_Finale\"",
  "DisplayName": "\"P3920455410\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kRanged_Attack",
  "AIGroups": "kSecondaryTarget",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "TargetVisibility": "kNone",
  "Range": "200",
  "EnduranceCost": "24",
  "PreferenceMultiplier": "100",
  "TimeToActivate": "2.7",
  "TimeToRoot": "2.7",
  "RechargeTime": "20",
  "EffectArea": "kCharacter",
  "TargetRequires": "enttype target> player eq",
  "TargetNearGround": "kTrue",
  "VisualFX": "\"menu\\Powers\\AnimFX\\SummerEvent_Cornutus_ShatteringStrike.PFX\"",
  "include": "menu\\Powers\\AnimFX\\SummerEvent_Cornutus_ShatteringStrike.PFX",
  "DisplayShortHelp": "\"P472203783\"",
  "DisplayHelp": "\"P3577103678\"",
  "IconName": "\"SummerEvent_Cornutus_ShatteringStrike.tga\"",
  "DisplayTargetShortHelp": "\"P472203783\"",
  "DisplayTargetHelp": "\"P1074265949\""
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท EntCreateStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistanceBoosts are copied to the entity
Resolved effect
โ€” (select an archetype)
Attribute
EntCreate
Effect
Cur
Scale
-1
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Duration
6 sec
Flags
IgnoreStrength IgnoreResistance CopyBoosts
Parameters
EntCreate
Raw effect fields
{
  "Attrib": "kEntCreate",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "-1.0000",
  "Duration": "6.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength IgnoreResistance CopyBoosts",
  "Params": {
    "EntCreate": {
      "EntityDef": "SummerEvent_EarthquakeMaster",
      "PriorityList": "\"PL_StaticObject\""
    }
  }
}