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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Tanker Defense / Shield Defense

Grant Cover

โ€” ยท Ranged, Melee, AOE, Smashing, Lethal, Fire, Cold, Energy, Negative Energy

Enhancement types allowed
Enhance RechargeEnhance Endurance CostEnhance Defense
Enhancement Sets Allowed
Defense Sets

You are able to use your shield to defend nearby allies. Any teammates who remain nearby gain a bonus to their defense. Additionally, while this power is active, the user and his team mates will gain some resistance to defense and recharge rate debuffs.

Notes: The defense bonus from this power is only applied to nearby team mates, but not yourself.

Recharge: Moderate.

Activation Details

Modes disallowed
Available Level
18
Type
Toggle
Accuracy
1
Range
0 ft
Cast Time
2.5 sec
Cast Arcanatime
2.64 sec
Root Time
โ€”
Animation Time
2.5 sec
Animation Time Before Effect
1 sec
Interrupt Time
โ€”
Activate Period
2 sec
Recharge Time
10 sec
Endurance Cost
0.312 endurance
Attack Types
โ€”
Effect Area
AoE
Radius
15 ft
Arc
โ€”
Max Targets Hit
255
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Teammate, Self
Entities Autohit
Teammate, Self
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Grant_Cover\"",
  "DisplayName": "\"P2102485145\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kToggle",
  "Accuracy": "1",
  "EntsAffected": "kTeammate, kCaster",
  "EntsAutoHit": "kTeammate, kCaster",
  "Target": "kCaster",
  "EnduranceCost": "0.312",
  "TimeToActivate": "2.5",
  "RechargeTime": "10",
  "ActivatePeriod": "2",
  "EffectArea": "kSphere",
  "Radius": "15",
  "BoostsAllowed": "kRecharge_Boost, kEnduranceDiscount_Boost, kBuff_Defense_Boost",
  "ToggleIgnoreHold": "kTrue",
  "ToggleIgnoreSleep": "kTrue",
  "ToggleIgnoreStun": "kTrue",
  "VisualFX": "\"menu\\powers\\AnimFX\\Player_Shield_GrantCover.pfx\"",
  "include": "menu\\powers\\AnimFX\\Player_Shield_GrantCover.pfx",
  "DisplayShortHelp": "\"P2467171386\"",
  "DisplayHelp": "\"PYU5F9PGGYPCWMB7VYZWKR63MW\"",
  "DisplayAttackerHit": "\"P1441487133\"",
  "DisplayVictimHit": "\"P516004032\"",
  "DisplayPowerDefenseFloat": "\"P367579676\"",
  "IconName": "\"ShieldDefense_GrantCover.tga\"",
  "MaxTargetsHit": "255",
  "DisplayTargetShortHelp": "\"P2623971958\"",
  "DisplayTargetHelp": "\"P3577266256\""
}

Effects (3)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท Ranged, Melee, AOE, Smashing, Lethal, Fire, Cold, Energy, Negative EnergyStacks per casterPvP or PvEReplaces existing effectIgnores resistance

entref target> entref source> eq !

Resolved effect
โ€” (select an archetype)
Attribute
Ranged, Melee, AOE, Smashing, Lethal, Fire, Cold, Energy, Negative Energy
Effect
Cur
Scale
1.125
Magnitude
1.0000
Table
"Melee_Buff_Def"
Target
Target
Duration
2.25 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Requires": "entref target> entref source> eq !",
  "Attrib": "kRanged_Attack kMelee_Attack kAOE_Attack kSmashing_Attack kLethal_Attack kFire_Attack kCold_Attack kEnergy_Attack kNegative_Energy_Attack",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Buff_Def\"",
  "Scale": "1.1250",
  "Duration": "2.2500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "CancelEvents": "Stunned Held Sleep",
  "Flags": "IgnoreResistance"
}
Effect 2 ยท DefenseStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Defense
Effect
Res
Scale
0.4
Magnitude
1.0000
Table
"Melee_Res_Boolean"
Target
Target
Duration
2.25 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Attrib": "kDefense",
  "Aspect": "kRes",
  "Target": "kTarget",
  "Table": "\"Melee_Res_Boolean\"",
  "Scale": "0.4000",
  "Duration": "2.2500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "CancelEvents": "Stunned Held Sleep",
  "Flags": "IgnoreStrength IgnoreResistance"
}
Effect 3 ยท RechargeTimeStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
RechargeTime
Effect
Res
Scale
0.3
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Duration
2.25 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Attrib": "kRechargeTime",
  "Aspect": "kRes",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "0.3000",
  "Duration": "2.2500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "CancelEvents": "Stunned Held Sleep",
  "Flags": "IgnoreStrength IgnoreResistance"
}