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Tanker Melee / Ice Melee

Frozen Aura

AOE, Cold · Sleep

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance Endurance CostEnhance DamageEnhance SleepEnhance Taunt
Enhancement Sets Allowed
Universal Damage SetsTanker Archetype SetsTaunt SetsMelee AoE SetsSleep Powers

Your mastery of cold enables you to dramatically lower the temperature immediately around you. When you perform a Frozen Aura, nearby foes will be frozen within a fragile casing of ice and suffer a moderate amount of cold damage. These frozen foes will break free if attacked. Frozen Aura deals moderate damage.

Notes: The Sleep component of this power is Auto Hit against regular enemies, but a To Hit check is required to against AVs and players, as well as to make secondary effects apply.

Thanks to gauntlet, this power can hit up to 6 targets above its cap at 1/3rd effectiveness.

Activation Details

Modes disallowed
Available Level
30
Type
Click
Accuracy
1
Range
0 ft
Cast Time
2.1 sec
Cast Arcanatime
2.244 sec
Root Time
2.1 sec
Animation Time
2.1 sec
Animation Time Before Effect
0.733 sec
Interrupt Time
—
Activate Period
0 sec
Recharge Time
20 sec
Endurance Cost
18.512 endurance
Attack Types
Area$1 Cold
Effect Area
AoE
Radius
15 ft
Arc
—
Max Targets Hit
10
Cast When
AliveOnly
Near Ground
—
Entities Affected
Foe (Alive)
Entities Autohit
Foe (Alive)
Target
Self (Alive)
Target Requires
—
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Range
Ignore Strength
—
Raw source fields
{
  "Name": "\"Frozen_Aura\"",
  "DisplayName": "\"P1695746557\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack, kCold_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kFoe",
  "Target": "kCaster",
  "EnduranceCost": "18.512",
  "TimeToActivate": "2.1",
  "TimeToRoot": "2.1",
  "RechargeTime": "20",
  "EffectArea": "kSphere",
  "Radius": "15",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kEnduranceDiscount_Boost, kDamage_Boost, kSleep_Boost, kTaunt_Boost",
  "StrengthsDisallowed": "kRange",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\TankerMelee_IceMelee_FrozenAura.PFX\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\TankerMelee_IceMelee_FrozenAura.PFX",
  "DisplayShortHelp": "\"4CFZ2PP3JUYHW7VYCQKBLBJ2KZ\"",
  "DisplayHelp": "\"BAA6U542XQB8WMBNX7YQ68MDXS\"",
  "DisplayAttackerHit": "\"P1784789294\"",
  "IconName": "\"IcyOnslaught_FrozenAura.tga\"",
  "MaxTargetsHit": "10",
  "MaxTargetsExpr": "16 kDisable_GauntletTargetCap source.Mode? 6 * -",
  "OverCapTrigger": "10",
  "OverCapMultiplier": "0.3333",
  "DisplayTargetShortHelp": "\"P3472027048\"",
  "DisplayTargetHelp": "\"P1742153832\""
}

Effects (7)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 · SleepStacks per casterPvP or PvEReplaces existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Sleep
Effect
Cur
Scale
10
Magnitude
2.0000
Table
"Melee_Sleep"
Target
Target
Delay
0.33 sec
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kSleep",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_Sleep\"",
  "Scale": "10.0000",
  "Magnitude": "2.0000",
  "Delay": "0.3300",
  "StackType": "kReplace"
}
Effect 2 · ColdStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Cold
Effect
Absolute
Scale
1.424
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kCold",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "1.4240",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 3 · SleepStacks per casterPvP or PvEReplaces existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Sleep
Effect
Cur
Scale
10
Magnitude
2.0000
Table
"Melee_Sleep"
Target
Target
Delay
0.33 sec
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kSleep",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_Sleep\"",
  "Scale": "10.0000",
  "Magnitude": "2.0000",
  "Delay": "0.3300",
  "StackType": "kReplace"
}
Effect 4 · ColdStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Cold
Effect
Absolute
Scale
1.424
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kCold",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "1.4240",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 5 · FireStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Fire
Effect
Absolute
Scale
0.6408
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kFire",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "0.6408",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 6 · SleepStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Sleep
Effect
Cur
Scale
1
Magnitude
2.0000
Table
"Melee_PvPMez"
Target
Target
Flags
HitRollSuccess
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Flags": "HitRollSuccess",
  "Attrib": "kSleep",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_PvPMez\"",
  "Scale": "1.0000",
  "Magnitude": "2.0000",
  "StackType": "kStack",
  "Suppress": [
    "Stunned 15 WhenInactive",
    "Immobilized 15 WhenInactive",
    "Held 15 WhenInactive",
    "Sleep 15 WhenInactive",
    "Terrorized 15 WhenInactive"
  ]
}
Effect 7 · ColdStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Cold
Effect
Absolute
Scale
1.5257
Magnitude
1.0000
Table
"Melee_PvPDamage"
Target
Target
Flags
HitRollSuccess
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Flags": "HitRollSuccess",
  "Attrib": "kCold",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_PvPDamage\"",
  "Scale": "1.5257",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}