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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Temporary Powers / Accolades

Conqueror of the Labyrinth

โ€” ยท HitPoints

You've mastered the experience of fighting in the strange dream-like corridors of the maze, and as a result have gained increased Hitpoints and Endurance while adventuring within the fog!

Can only be used when fueled by the presence of mythic fog.

Moving through the Fog takes practice, such as learning to assert your mind's calm when the tendrils of malevolence begin to bore into one's thoughts.

Activation Details

Available Level
1
Type
Auto
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
10 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
InLabyrinth
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Labyrinth_Conqueror\"",
  "DisplayName": "\"P1843547489\"",
  "ModesRequired": "kInLabyrinth",
  "Type": "kAuto",
  "Accuracy": "1",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "ActivatePeriod": "10",
  "EffectArea": "kCharacter",
  "IgnoreLevelBought": "kTrue",
  "DisplayShortHelp": "\"P1071414523\"",
  "DisplayHelp": "\"BXA6A257AA9ZY2V6GQEZ5YU66Z\"",
  "IconName": "\"Accolade_LabyrinthConqueror.tga\"",
  "ShowInManage": "kFalse"
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท HitPointsStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
HitPoints
Effect
Max
Scale
0.5
Magnitude
1.0000
Table
"Melee_HealSelf"
Target
Self
Duration
10.75 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Attrib": "kHitPoints",
  "Aspect": "kMax",
  "Target": "kSelf",
  "Table": "\"Melee_HealSelf\"",
  "Scale": "0.5000",
  "Duration": "10.7500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength IgnoreResistance"
}
Effect 2 ยท EnduranceStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Endurance
Effect
Max
Scale
5
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Duration
10.75 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Attrib": "kEndurance",
  "Aspect": "kMax",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "5.0000",
  "Duration": "10.7500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength IgnoreResistance"
}