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Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Temporary Powers / Day Job Powers

Day Job: Law Enforcer

โ€” ยท Null

Logging out in a Police Station will earn you an Experience Point bonus after mission completion for a short time. The more time spent logged out, the longer the duration will last, up to a maximum of two hours. After 100 hours of logged out time you will earn the Law Enforcer Day Job badge that will enhance the Experience Point bonus granted by logging out here.

Activation Details

Available Level
1
Type
Auto
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
50000 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Law_Enforcement_Message\"",
  "DisplayName": "\"P2383968324\"",
  "Type": "kAuto",
  "Accuracy": "1",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "ActivatePeriod": "50000",
  "EffectArea": "kCharacter",
  "AIReport": "kNever",
  "IsEnvironmentHit": "kTrue",
  "DisplayShortHelp": "\"P3883622422\"",
  "DisplayHelp": "\"P2358639177\"",
  "IconName": "\"DayJob_LootBuff.tga\"",
  "DoNotSave": "kTrue",
  "ShowInManage": "kFalse",
  "ShowInInventory": "kFalse",
  "ShowInInfo": "kFalse",
  "Free": "kTrue",
  "MaxBoosts": "0",
  "DisplayTargetShortHelp": "\"P3883622422\"",
  "NumAllowed": "2"
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท NullStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Null
Effect
Absolute
Scale
1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Attrib": "kNull",
  "Aspect": "kAbs",
  "ApplicationType": "kOnActivate",
  "Type": "kConstant",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength IgnoreResistance"
}