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Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Temporary Powers / Day Job Powers

Day Job: Patroller/Criminal

โ€” ยท Null

You go On Patrol by logging out anywhere. While logged out your character will gain a period of double experience gain when you log back in. The longer the character is logged out the greater the duration of this effect. It takes a total of 10 days of logged out time to gain the maximum amount of On Patrol double experience, which will account for an entire level of double experience. After being logged out for a total of thirty days, the character will earn the Patroller (Hero) or Criminal (Villain) badge.

Activation Details

Available Level
1
Type
Auto
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
50000 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"On_Patrol_Message\"",
  "DisplayName": "\"P2916497177\"",
  "Type": "kAuto",
  "Accuracy": "1",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "ActivatePeriod": "50000",
  "EffectArea": "kCharacter",
  "AIReport": "kNever",
  "IsEnvironmentHit": "kTrue",
  "DisplayShortHelp": "\"P2711924537\"",
  "DisplayHelp": "\"P1199986827\"",
  "IconName": "\"DayJob_LootBuff.tga\"",
  "DoNotSave": "kTrue",
  "ShowInManage": "kFalse",
  "ShowInInventory": "kFalse",
  "ShowInInfo": "kFalse",
  "Free": "kTrue",
  "MaxBoosts": "0",
  "DisplayTargetShortHelp": "\"P2711924537\"",
  "NumAllowed": "2"
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท NullStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Null
Effect
Absolute
Scale
1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Attrib": "kNull",
  "Aspect": "kAbs",
  "ApplicationType": "kOnActivate",
  "Type": "kConstant",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength IgnoreResistance"
}