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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Temporary Powers / SilentPowers

Divine Core Oscillation

โ€” ยท Unique3

Enhancement types allowed
ScienceTechnologyMagicMutationNaturalEnhance Damage
Enhancement Sets Allowed
Universal Damage Sets

Your experience has interpreted this power as adding unresistable damage to most of your damaging attacks. How it actually works? You have no idea.

Damage: Extreme.

Activation Details

Available Level
1
Type
GlobalBoost
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
10 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Divine_Core_Oscillation\"",
  "DisplayName": "\"P3750331736\"",
  "Type": "kGlobalBoost",
  "Accuracy": "1",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "ActivatePeriod": "10",
  "EffectArea": "kCharacter",
  "BoostsAllowed": "kScience_Boost, kTechnology_Boost, kMagic_Boost, kMutation_Boost, kNatural_Boost, kDamage_Boost",
  "ShootThroughUntouchable": "kTrue",
  "BoostIgnoreEffectiveness": "kTrue",
  "BoostCombinable": "kFalse",
  "DisplayShortHelp": "\"P2853655382\"",
  "DisplayHelp": "\"HM4QPBK2ZDUFWVV34K3PGJ5SSW\"",
  "IconName": "\"Incarnate_StoryArc.tga\"",
  "DoNotSave": "kTrue",
  "ShowInManage": "kFalse",
  "ShowInInventory": "kFalse",
  "ShowInInfo": "kFalse",
  "Free": "kTrue"
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท Unique3Stacks per casterPvP or PvEStacks with existing effectDoes not scale with enemy level

target.isFriend? !

Resolved effect
โ€” (select an archetype)
Attribute
Unique3
Effect
Absolute
Scale
3
Magnitude
1.0000
Table
"Melee_TempDamage"
Target
Target
Duration
5 sec
Period
1 sec
Flags
IgnoreCombatMods
Raw effect fields
{
  "Tag": "\"Damage\"",
  "Requires": "target.isFriend? !",
  "Attrib": "kUnique3",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_TempDamage\"",
  "Scale": "3.0000",
  "Duration": "5.0000",
  "Magnitude": "1.0000",
  "Period": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreCombatMods"
}