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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Temporary Powers / Temporary Powers

Hand Grenade

AOE, Fire ยท Lethal

These hand grenades can be hurled at your foe to cause a moderate amount of lethal and smashing damage to a group of foes at range. Foes struck by the explosion are likely to be knocked down.

Damage: Light.
Recharge: Slow.

Activation Details

Modes disallowed
Available Level
1
Type
Click
Accuracy
1
Range
80 ft
Cast Time
1.37 sec
Cast Arcanatime
1.584 sec
Root Time
1.37 sec
Animation Time
1.367 sec
Animation Time Before Effect
1.067 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
16 sec
Endurance Cost
15.184 endurance
Attack Types
Area$1 Fire
Effect Area
AoE
Radius
10 ft
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All, Disable Temp, Peacebringer Blaster Mode, Peacebringer Tanker Mode, Warshade Blaster Mode, Warshade Tanker Mode
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Alt_LP_Hand_Grenade\"",
  "DisplayName": "\"P3540438519\"",
  "ModesDisallowed": "kDisable_All, kDisable_Temp, kPeacebringer_Blaster_Mode, kPeacebringer_Tanker_Mode, kWarshade_Blaster_Mode, kWarshade_Tanker_Mode",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack, kFire_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "80",
  "EnduranceCost": "15.184",
  "TimeToActivate": "1.37",
  "TimeToRoot": "1.37",
  "RechargeTime": "16",
  "EffectArea": "kSphere",
  "Radius": "10",
  "NumCharges": "18",
  "StackingUsage": "kTrue",
  "MaxNumCharges": "99",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Villain_Malta_Ops_Grenade_frag.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Villain_Malta_Ops_Grenade_frag.pfx",
  "DisplayShortHelp": "\"ASZW4UVRV2LPWYLVMYPYNPS8WZ\"",
  "DisplayHelp": "\"342ZMVNBS3SFYJNHCN3CJRGBLX\"",
  "IconName": "\"Temporary_RangeAoEModerateDamage.tga\"",
  "MaxTargetsHit": "16",
  "ShowInManage": "kFalse",
  "NumAllowed": "1"
}

Effects (4)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท LethalStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Lethal
Effect
Absolute
Scale
0.3
Magnitude
1.0000
Table
"Ranged_TempDamage"
Target
Target
Raw effect fields
{
  "Attrib": "kLethal",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_TempDamage\"",
  "Scale": "0.3000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท FireStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Fire
Effect
Absolute
Scale
0.7
Magnitude
1.0000
Table
"Ranged_TempDamage"
Target
Target
Raw effect fields
{
  "Attrib": "kFire",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_TempDamage\"",
  "Scale": "0.7000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 3 ยท KnockbackStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
โ€” (select an archetype)
Attribute
Knockback
Effect
Cur
Scale
2
Magnitude
1.0000
Table
"Ranged_Knockback"
Target
Target
Chance
80%
Raw effect fields
{
  "Chance": "0.8000",
  "Requires": "enttype target> critter eq",
  "Attrib": "kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Knockback\"",
  "Scale": "2.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 4 ยท KnockbackStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
โ€” (select an archetype)
Attribute
Knockback
Effect
Cur
Scale
2
Magnitude
1.0000
Table
"Ranged_Knockback"
Target
Target
Chance
80%
Raw effect fields
{
  "Chance": "0.8000",
  "Requires": "enttype target> player eq",
  "Attrib": "kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Knockback\"",
  "Scale": "2.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Suppress": "Knocked 10 WhenInactive"
}