LIVE 26,737 powers
Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Temporary Powers / Temporary Powers

Coolant

โ€” ยท Special

This Coolant can be used to cool and help stabilize the Reactor Core. There are 20 charges.

Recharge: Moderate.

Activation Details

Modes disallowed
Available Level
1
Type
Click
Accuracy
1
Range
20 ft
Cast Time
1.07 sec
Cast Arcanatime
1.32 sec
Root Time
โ€”
Animation Time
1.067 sec
Animation Time Before Effect
0.633 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
10 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Ally (Alive)
Entities Autohit
Ally (Alive)
Target
Ally (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All, Disable Temp, Peacebringer Blaster Mode, Peacebringer Tanker Mode, Warshade Blaster Mode, Warshade Tanker Mode
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Coolant\"",
  "DisplayName": "\"P2663184169\"",
  "ModesDisallowed": "kDisable_All, kDisable_Temp, kPeacebringer_Blaster_Mode, kPeacebringer_Tanker_Mode, kWarshade_Blaster_Mode, kWarshade_Tanker_Mode",
  "Type": "kClick",
  "Accuracy": "1",
  "EntsAffected": "kFriend",
  "EntsAutoHit": "kFriend",
  "Target": "kFriend",
  "Range": "20",
  "TimeToActivate": "1.07",
  "RechargeTime": "10",
  "EffectArea": "kCharacter",
  "NumCharges": "20",
  "LifeTimeInGame": "5400",
  "ServerTrayRequires": "mapname> trial_03_01_room eq",
  "ServerTrayPriority": "1",
  "Deletable": "kTrue",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Temporary_Power_Coolant.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Temporary_Power_Coolant.pfx",
  "DisplayShortHelp": "\"P2278225876\"",
  "DisplayHelp": "\"L2VKXV2SM2H6YAZDND4B6V6WTZ\"",
  "IconName": "\"Reactor_Coolant.tga\"",
  "NumAllowed": "10"
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท SpecialStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts

Objects_Reactor_Core target.VillainName>

Resolved effect
โ€” (select an archetype)
Attribute
Special
Effect
Cur
Scale
0.2
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Flags
IgnoreStrength
Raw effect fields
{
  "Requires": "Objects_Reactor_Core target.VillainName>",
  "Attrib": "kSpecial",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "0.2000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength"
}