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Temporary Powers / Temporary Powers

Coral Shards

AOE, Lethal ยท Lethal

These shards of living coral are taken from the Eye of the Leviathan, a gargantuan creature in the Temple of the Waters. These magical coral shards can be hurled at your enemies with devastating effect. You can use the coral shards for 3 days before the magic fades from them.

Damage: Light.
Recharge: Moderate.

Activation Details

Modes disallowed
Available Level
1
Type
Click
Accuracy
1
Range
40 ft
Cast Time
1.7 sec
Cast Arcanatime
1.848 sec
Root Time
1.7 sec
Animation Time
1.7 sec
Animation Time Before Effect
0.633 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
8 sec
Endurance Cost
10.66 endurance
Attack Types
Area$1 Lethal
Effect Area
Cone
Radius
40 ft
Arc
20
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All, Disable Temp, Peacebringer Blaster Mode, Peacebringer Tanker Mode, Warshade Blaster Mode, Warshade Tanker Mode
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Coral_Shards\"",
  "DisplayName": "\"P829647123\"",
  "ModesDisallowed": "kDisable_All, kDisable_Temp, kPeacebringer_Blaster_Mode, kPeacebringer_Tanker_Mode, kWarshade_Blaster_Mode, kWarshade_Tanker_Mode",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack, kLethal_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "40",
  "EnduranceCost": "10.66",
  "TimeToActivate": "1.7",
  "TimeToRoot": "1.7",
  "RechargeTime": "8",
  "EffectArea": "kCone",
  "Radius": "40",
  "Arc": "20",
  "LifeTimeInGame": "259200",
  "Deletable": "kTrue",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Villain_Coralax_CoralSpray.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Villain_Coralax_CoralSpray.pfx",
  "DisplayShortHelp": "\"P130790662\"",
  "DisplayHelp": "\"27YKL6ZP7EHJY3NHZ2FB6BS7XA\"",
  "IconName": "\"Temporary_ConeRangeModerateDamage.tga\"",
  "MaxTargetsHit": "16",
  "DisplayTargetShortHelp": "\"P130790662\"",
  "DisplayTargetHelp": "\"P3047061899\""
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท LethalStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Lethal
Effect
Absolute
Scale
0.82
Magnitude
1.0000
Table
"Ranged_TempDamage"
Target
Target
Raw effect fields
{
  "Attrib": "kLethal",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_TempDamage\"",
  "Scale": "0.8200",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}