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Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Temporary Powers / Temporary Powers

Defensive Adaptation

โ€” ยท Heal

Enhancement types allowed
ScienceTechnologyMagicMutationNaturalEnhance Damage
Enhancement Sets Allowed
Universal Damage Sets

While Defensive Adaptation is active, most of your damaging powers will cause you to heal a small amount of health.

Activation Details

Modes disallowed
Available Level
1
Type
GlobalBoost
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
2 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
True
Raw source fields
{
  "Name": "\"Defensive_Adaptation_Proc\"",
  "DisplayName": "\"P270837076\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kGlobalBoost",
  "Accuracy": "1",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "ActivatePeriod": "2",
  "EffectArea": "kCharacter",
  "BoostsAllowed": "kScience_Boost, kTechnology_Boost, kMagic_Boost, kMutation_Boost, kNatural_Boost, kDamage_Boost",
  "IgnoreStrength": "kTrue",
  "BoostIgnoreEffectiveness": "kTrue",
  "BoostCombinable": "kFalse",
  "DisplayShortHelp": "\"P3320071582\"",
  "DisplayHelp": "\"P176966713\"",
  "IconName": "\"Incarnate_Hybrid_Assault_Uncommon.tga\"",
  "CastThroughHold": "kTrue",
  "CastThroughSleep": "kTrue",
  "CastThroughStun": "kTrue",
  "CastThroughTerrorize": "kTrue",
  "ShowInManage": "kFalse",
  "ShowInInventory": "kFalse",
  "ShowInInfo": "kFalse",
  "Free": "kTrue",
  "MaxBoosts": "0",
  "NumAllowed": "1"
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท HealStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsDoes not scale with enemy level

target.isFriend? ! PowerSetName power.base> Incarnate.Judgement eq ! && PowerSetName power.base> Incarnate.Ion_Judgement eq ! && activateperiod power.base> 0 == && enttype source> player eq &&

Resolved effect
โ€” (select an archetype)
Attribute
Heal
Effect
Absolute
Scale
0.015
Magnitude
1.0000
Table
"Melee_HealSelf"
Target
Self
Flags
CancelOnMiss IgnoreStrength IgnoreCombatMods
Raw effect fields
{
  "Tag": "\"HealSelf\"",
  "Requires": "target.isFriend? ! PowerSetName power.base> Incarnate.Judgement eq ! && PowerSetName power.base> Incarnate.Ion_Judgement eq ! && activateperiod power.base> 0 == && enttype source> player eq &&",
  "Attrib": "kHeal",
  "Aspect": "kAbs",
  "Type": "kExpression",
  "Target": "kSelf",
  "Table": "\"Melee_HealSelf\"",
  "Scale": "0.0150",
  "MagnitudeExpr": "activatetime power.base> @StdResult *",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "CancelOnMiss IgnoreStrength IgnoreCombatMods"
}
Effect 2 ยท HealStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsDoes not scale with enemy level

target.isFriend? ! PowerSetName power.base> Incarnate.Judgement eq ! && PowerSetName power.base> Incarnate.Ion_Judgement eq ! && activateperiod power.base> 0 == ! && enttype source> player eq &&

Resolved effect
โ€” (select an archetype)
Attribute
Heal
Effect
Absolute
Scale
0.06
Magnitude
1.0000
Table
"Melee_HealSelf"
Target
Self
Flags
CancelOnMiss IgnoreStrength IgnoreCombatMods
Raw effect fields
{
  "Tag": "\"HealSelf\"",
  "Requires": "target.isFriend? ! PowerSetName power.base> Incarnate.Judgement eq ! && PowerSetName power.base> Incarnate.Ion_Judgement eq ! && activateperiod power.base> 0 == ! && enttype source> player eq &&",
  "Attrib": "kHeal",
  "Aspect": "kAbs",
  "Type": "kExpression",
  "Target": "kSelf",
  "Table": "\"Melee_HealSelf\"",
  "Scale": "0.0600",
  "MagnitudeExpr": ".11 activateperiod power.base> 0 2 minmax * @StdResult * areafactor power.base> /",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "CancelOnMiss IgnoreStrength IgnoreCombatMods"
}