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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Temporary Powers / Temporary Powers

Mote of Jealousy

โ€” ยท Ranged, Melee, AOE, Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic

You've acquired a mote of power from the Labryinth of Fog, it will grant you minor increased Defense to all attacks until you leave the zone.

It radiates with jealousy.

Living within the memories of invaders given form, views of another world through the lidless eye of a dream. Things they could never know or understand, yet yearned for them all the same.

Activation Details

Available Level
1
Type
Auto
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
2 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Labyrinth_MoteViolet\"",
  "DisplayName": "\"L4UQANCBAVH9YNVNLPPUWJWHTX\"",
  "Type": "kAuto",
  "Accuracy": "1",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "TargetVisibility": "kNone",
  "ActivatePeriod": "2",
  "EffectArea": "kCharacter",
  "ProcAllowed": "kNone",
  "ShootThroughUntouchable": "kTrue",
  "DisplayShortHelp": "\"5M5RMGMK83CCW9N4AQNM6VKMR3\"",
  "DisplayHelp": "\"QN7CHRCW3CD5YAX3QSM7G5JBNS\"",
  "IconName": "\"Temporary_LabyrinthMoteViolet.tga\"",
  "TrayPlacement": "None",
  "DoNotSave": "kTrue",
  "Free": "kTrue",
  "MaxBoosts": "0",
  "DisplayTargetShortHelp": "\"P1417125596\"",
  "NumAllowed": "1"
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท Ranged, Melee, AOE, Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, ToxicStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Ranged, Melee, AOE, Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic
Effect
Cur
Scale
0.5
Magnitude
1.0000
Table
"Melee_Buff_Def"
Target
Target
Duration
2.5 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Attrib": "kRanged_Attack kMelee_Attack kAOE_Attack kSmashing_Attack kLethal_Attack kFire_Attack kCold_Attack kEnergy_Attack kNegative_Energy_Attack kPsionic_Attack kToxic_Attack",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Buff_Def\"",
  "Scale": "0.5000",
  "Duration": "2.5000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength IgnoreResistance"
}