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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Temporary Powers / Temporary Powers

Escape From Fog

โ€” ยท Translucency

You can use a Midnighter spell to return to the entrance lobby of the labyrinth at any time by activating this power.

The maze had no natural exits. For those who were foolish or unfortunate enough to end up inside, the Labyrinth of Fog could not be escaped.

Activation Details

Modes disallowed
Available Level
1
Type
Click
Accuracy
1
Range
0 ft
Cast Time
3.17 sec
Cast Arcanatime
3.432 sec
Root Time
1.17 sec
Animation Time
1.167 sec
Animation Time Before Effect
0.767 sec
Interrupt Time
2 sec
Activate Period
0 sec
Recharge Time
1 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
RechargeTime
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Labyrinth_Recall\"",
  "DisplayName": "\"2RCD96E7G7LGWPM32HYPUSA5MX\"",
  "ActivateRequires": "Lobby1 inVolume> !",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "InterruptTime": "2",
  "TimeToActivate": "3.17",
  "TimeToRoot": "1.17",
  "RechargeTime": "1",
  "EffectArea": "kCharacter",
  "StrengthsDisallowed": "kRechargeTime",
  "GlobalStrengthsDisallowed": "kRechargeTime",
  "ServerTrayPriority": "1",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Enemies\\Event\\DungeonLabyrinth\\DungeonLabyrinth_EscapeFromFog.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Enemies\\Event\\DungeonLabyrinth\\DungeonLabyrinth_EscapeFromFog.pfx",
  "DisplayShortHelp": "\"MM5RZ6BB4XWMWTNP4YDYUCTB9W\"",
  "DisplayHelp": "\"RCTED9QK67LJWVCV7QC3K24BAW\"",
  "IconName": "\"Temporary_LabyrinthRecall.tga\"",
  "TrayPlacement": "None",
  "DoNotSave": "kTrue",
  "ShowInManage": "kFalse",
  "ShowInInventory": "kFalse",
  "ShowInInfo": "kFalse",
  "Free": "kTrue",
  "MaxBoosts": "0"
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท TranslucencyStacks per casterPvP or PvEStacks with existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Translucency
Effect
Cur
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Duration
1.5 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kTranslucency",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Duration": "1.5000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreResistance"
}
Effect 2 ยท ScriptNotifyStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts
Resolved effect
โ€” (select an archetype)
Attribute
ScriptNotify
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Melee_Damage"
Delay
1 sec
Flags
IgnoreStrength
Parameters
ScriptNotify
Raw effect fields
{
  "Attrib": "kScriptNotify",
  "Aspect": "kCur",
  "Table": "\"Melee_Damage\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "Delay": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength",
  "Params": {
    "ScriptNotify": {
      "Channel": "\"EntranceRecall\"",
      "Event": "FirstTick"
    }
  }
}