LIVE 26,737 powers
Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Temporary Powers / Temporary Powers

Electron Haze

AOE, Energy ยท Energy

Anti-Matter can utilize his power armor to fire a burst of radiation.

Notes: Electron Haze is unaffected by Recharge Time changes.

Damage: Extreme.
Recharge: Fast.

Activation Details

Available Level
1
Type
Click
Accuracy
1.3
Range
80 ft
Cast Time
2.37 sec
Cast Arcanatime
2.508 sec
Root Time
2.37 sec
Animation Time
2.367 sec
Animation Time Before Effect
1.833 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
6 sec
Endurance Cost
5 endurance
Attack Types
Area$1 Energy
Effect Area
Cone
Radius
80 ft
Arc
30
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
RechargeTime
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"PS_Antimatter_Electron_Haze\"",
  "DisplayName": "\"P2879089858\"",
  "Type": "kClick",
  "Accuracy": "1.3",
  "AttackTypes": "kAOE_Attack, kEnergy_Attack",
  "AIGroups": "kSecondaryTarget",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "80",
  "EnduranceCost": "5",
  "TimeToActivate": "2.37",
  "TimeToRoot": "2.37",
  "RechargeTime": "6",
  "EffectArea": "kCone",
  "Radius": "80",
  "Arc": "30",
  "StrengthsDisallowed": "kRechargeTime",
  "ServerTrayPriority": "997",
  "ShootThroughUntouchable": "kTrue",
  "VisualFX": "\"menu\\Powers\\AnimFX\\RADIATION_Burst_Electron_Haze.pfx\"",
  "include": "menu\\Powers\\AnimFX\\RADIATION_Burst_Electron_Haze.pfx",
  "DisplayShortHelp": "\"P373215750\"",
  "DisplayHelp": "\"DFKQV4NMKMW3Y8ZTRMAMCNLKM3\"",
  "IconName": "\"RadiationBurst_ElectronHaze\"",
  "MaxTargetsHit": "16",
  "DoNotSave": "kTrue",
  "DisplayTargetShortHelp": "\"P373215750\"",
  "DisplayTargetHelp": "\"P475783572\""
}

Effects (4)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท EnergyStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
10
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Raw effect fields
{
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท DefenseStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Defense
Effect
Cur
Scale
2
Magnitude
1.0000
Table
"Ranged_Debuff_Def"
Target
Target
Duration
8 sec
Raw effect fields
{
  "Attrib": "kDefense",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Debuff_Def\"",
  "Scale": "2.0000",
  "Duration": "8.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 3 ยท KnockbackStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
โ€” (select an archetype)
Attribute
Knockback
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Ranged_Knockback"
Target
Target
Chance
25%
Raw effect fields
{
  "Chance": "0.2500",
  "Requires": "enttype target> player eq",
  "Attrib": "kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Knockback\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Suppress": "Knocked 10 WhenInactive"
}
Effect 4 ยท KnockbackStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
โ€” (select an archetype)
Attribute
Knockback
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Ranged_Knockback"
Target
Target
Chance
25%
Raw effect fields
{
  "Chance": "0.2500",
  "Requires": "enttype target> critter eq",
  "Attrib": "kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Knockback\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}