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Effect highlight & ring legend
Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Temporary Powers / Temporary Powers
Quick Strike
Melee, Smashing ยท Smashing
You deliver a pair of lightning fast blows to your opponent in an effort to throw them off balance. Initial Strike deals Light Smashing damage and has a small chance to disorient your target. Initial Strike is a Combo Builder and adds 1 Combo Level..
Notes: Quick Strike is unaffected by Recharge Time changes.
Damage: Light.
Recharge: Very Fast.
Activation Details
- Available Level
- 1
- Type
- Click
- Accuracy
- 1
- Range
- 7 ft
- Cast Time
- 0.8 sec
- Cast Arcanatime
- 1.056 sec
- Root Time
- 0.8 sec
- Animation Time
- 0.8 sec
- Animation Time Before Effect
- 0.2 sec
- Interrupt Time
- โ
- Activate Period
- 0 sec
- Recharge Time
- 3 sec
- Endurance Cost
- 5 endurance
- Attack Types
- Melee, Smashing
- Effect Area
- Single Target
- Radius
- โ
- Arc
- โ
- Max Targets Hit
- 0
- Cast When
- AliveOnly
- Near Ground
- โ
- Entities Affected
- Foe (Alive)
- Entities Autohit
- โ
- Target
- Foe (Alive)
- Target Requires
- โ
- Modes Required
- Modes Disallowed
- Strengths Disallowed
- Range, RechargeTime
- Ignore Strength
- โ
Raw source fields
{
"Name": "\"PS_Deadlock_Initial_Strike\"",
"DisplayName": "\"P3807885890\"",
"Type": "kClick",
"Accuracy": "1",
"AttackTypes": "kMelee_Attack, kSmashing_Attack",
"EntsAffected": "kFoe",
"EntsAutoHit": "kNone",
"Target": "kFoe",
"Range": "7",
"EnduranceCost": "5",
"TimeToActivate": "0.8",
"TimeToRoot": "0.8",
"RechargeTime": "3",
"EffectArea": "kCharacter",
"StrengthsDisallowed": "kRange kRechargeTime",
"ServerTrayPriority": "999",
"ShootThroughUntouchable": "kTrue",
"VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\ScrapperMelee_Brawling_InitialStrike.pfx\"",
"include": "menu\\Powers\\AnimFX\\PlayerPowers\\ScrapperMelee_Brawling_InitialStrike.pfx",
"DisplayShortHelp": "\"DVP3L8BRK2SBWCXUU2DUASRZLA\"",
"DisplayHelp": "\"WX4YW84XWRSHYRV8FCLYRLPEPS\"",
"IconName": "\"Brawling_InitialStrike.tga\"",
"DoNotSave": "kTrue",
"DisplayTargetShortHelp": "\"P2848422893\"",
"DisplayTargetHelp": "\"P2366756416\""
}Effects (4)
Effect 1 ยท Smashing


- Resolved effect
- โ (select an archetype)
- Attribute
- Smashing
- Effect
- Absolute
- Scale
- 0.6
- Magnitude
- 1.0000
- Table
- "Melee_Damage"
- Target
- Target
Raw effect fields
{
"Attrib": "kSmashing",
"Aspect": "kAbs",
"Target": "kTarget",
"Table": "\"Melee_Damage\"",
"Scale": "0.6000",
"Magnitude": "1.0000",
"StackType": "kStack"
}Effect 2 ยท Smashing


- Resolved effect
- โ (select an archetype)
- Attribute
- Smashing
- Effect
- Absolute
- Scale
- 0.6
- Magnitude
- 1.0000
- Table
- "Melee_Damage"
- Target
- Target
- Delay
- 0.33 sec
Raw effect fields
{
"Attrib": "kSmashing",
"Aspect": "kAbs",
"Target": "kTarget",
"Table": "\"Melee_Damage\"",
"Scale": "0.6000",
"Magnitude": "1.0000",
"Delay": "0.3300",
"StackType": "kStack"
}Effect 3 ยท Stunned


PvE targets only
- Resolved effect
- โ (select an archetype)
- Attribute
- Stunned
- Effect
- Cur
- Scale
- 6
- Magnitude
- 2.0000
- Table
- "Melee_Stun"
- Target
- Target
- Chance
- 10%
Raw effect fields
{
"Chance": "0.1000",
"Requires": "enttype target> critter eq",
"Attrib": "kStunned",
"Aspect": "kCur",
"Type": "kDuration",
"Target": "kTarget",
"Table": "\"Melee_Stun\"",
"Scale": "6.0000",
"Magnitude": "2.0000",
"StackType": "kStack"
}Effect 4 ยท Stunned




PvP targets only
- Resolved effect
- โ (select an archetype)
- Attribute
- Stunned
- Effect
- Cur
- Scale
- 1
- Magnitude
- 2.0000
- Table
- "Melee_PvPMez"
- Target
- Target
- Chance
- 10%
- Flags
- IgnoreStrength IgnoreCombatMods
Raw effect fields
{
"Chance": "0.1000",
"Requires": "enttype target> player eq",
"Attrib": "kStunned",
"Aspect": "kCur",
"Type": "kDuration",
"Target": "kTarget",
"Table": "\"Melee_PvPMez\"",
"Scale": "1.0000",
"Magnitude": "2.0000",
"StackType": "kStack",
"Suppress": [
"Stunned 15 WhenInactive",
"Immobilized 15 WhenInactive",
"Held 15 WhenInactive",
"Sleep 15 WhenInactive",
"Terrorized 15 WhenInactive"
],
"Flags": "IgnoreStrength IgnoreCombatMods"
}