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Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Temporary Powers / Temporary Powers

Insight

โ€” ยท DesignerStatus

While you have Insight Mental Strike, Psi Blade, Telekinetic Blow, Psi Blade Sweep and Mass Levitate will cause additional psionic damage over time. Additionally, Psionic Melee powers with control effects like Boggle and Psi Blade Sweep and Greater Psi Blade have these effects empowered. Using Greater Psi Blade while you have Insight will both cause this power to deal significantly more damage and cause a greater hold effect, but will remove Insight from you. When Insight wears off you will not be able to gain Insight again for a short time.

Activation Details

Available Level
1
Type
Auto
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
50000 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Psionic_Melee_Insight\"",
  "DisplayName": "\"P831072839\"",
  "Type": "kAuto",
  "Accuracy": "1",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "ActivatePeriod": "50000",
  "EffectArea": "kCharacter",
  "LifeTimeInGame": "15",
  "DisplayShortHelp": "\"P2678569948\"",
  "DisplayHelp": "\"P1453304823\"",
  "IconName": "\"PsionicMelee_Insight.tga\"",
  "ShowInManage": "kFalse",
  "ShowInInventory": "kFalse",
  "Free": "kTrue",
  "MaxBoosts": "0",
  "NumAllowed": "1"
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท DesignerStatusStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistanceDoes not scale with enemy level
Resolved effect
โ€” (select an archetype)
Attribute
DesignerStatus
Effect
Absolute
Scale
-1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Duration
15 sec
Flags
IgnoreStrength IgnoreResistance IgnoreCombatMods
Raw effect fields
{
  "Attrib": "kDesignerStatus",
  "Aspect": "kAbs",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "-1.0000",
  "Duration": "15.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength IgnoreResistance IgnoreCombatMods"
}