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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Temporary Powers / Temporary Powers

Test Death Grip

โ€” ยท ForceMove

You can Teleport a single foe directly next to yourself. A successful hit must be made in order to Teleport the target, and some powerful foes cannot be Teleported. Enemy players that are teleported will be temporarily out of phase, and cannot be targeted or damaged. This power can be interrupted.

Activation Details

Modes disallowed
Available Level
1
Type
Click
Accuracy
1
Range
200 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
Foe (Alive)
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All, Disable Pool
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Test_Death_Grip\"",
  "DisplayName": "\"P1754246803\"",
  "ModesDisallowed": "kDisable_All, kDisable_Pool",
  "Type": "kClick",
  "Accuracy": "1",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kFoe",
  "Target": "kFoe",
  "TargetVisibility": "kNone",
  "Range": "200",
  "TargetSecondary": "kPosition",
  "EffectArea": "kCharacter",
  "AIReport": "kNever",
  "DisplayShortHelp": "\"P2368757613\"",
  "DisplayHelp": "\"P4241980350\"",
  "DisplayAttackerHit": "\"P892658489\"",
  "DisplayVictimHit": "\"P2686822699\"",
  "IconName": "\"Teleportation_TeleportFoe.tga\""
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท ForceMoveStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
ForceMove
Effect
Cur
Scale
2.1
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Raw effect fields
{
  "Attrib": "kForceMove",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "2.1000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}