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Temporary Powers / Temporary Powers

Dummy: Vanguard IDC

โ€” ยท EntCreate

You can use this power to summon an IDC you can use to practice fighting.

The Vanguard have engineered this Immobile Dummy Combatant to match the exact durability of the Rikti Mothership's Pylons as a means to gather combat data on their offensive capabilities.

It's also a great way to relieve stress!

The Immobile Dummy Combatant will persist for 10 minutes or until destroyed.

Notes:
Immobile Dummy Combatant is unaffected by Recharge Time changes. Cannot be used inside missions or in Pocket D.


Recharge: Very Long.

Activation Details

Modes disallowed
Available Level
1
Type
Click
Accuracy
1
Range
40 ft
Cast Time
2.03 sec
Cast Arcanatime
2.244 sec
Root Time
2.03 sec
Animation Time
2.033 sec
Animation Time Before Effect
0.833 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
600 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
Location
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Location
Target Requires
โ€”
Modes Required
Modes Disallowed
Arena, Disable All
Strengths Disallowed
RechargeTime
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"VanguardDummy_Pet\"",
  "DisplayName": "\"DZJHHCWGDQGVYJMKZMHGCD5T7Z\"",
  "ActivateRequires": "mapname> City_02_04 eq ! isMissionMap? ! &&",
  "ModesDisallowed": "kArena, kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kLocation",
  "Range": "40",
  "TimeToActivate": "2.03",
  "TimeToRoot": "2.03",
  "RechargeTime": "600",
  "EffectArea": "kLocation",
  "NumCharges": "1",
  "StackingUsage": "kTrue",
  "MaxNumCharges": "10",
  "StrengthsDisallowed": "kRechargeTime",
  "Deletable": "kTrue",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Villain_Summon_Jumpbot.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Villain_Summon_Jumpbot.pfx",
  "DisplayShortHelp": "\"9BQZVE82GR3CYULLVTFDDPZN7Q\"",
  "DisplayHelp": "\"YLDUG67S8HFNYXMRJSTPTV6HHX\"",
  "IconName": "\"Temporary_WarWolfWhistle.tga\""
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท EntCreateStacks per casterPvP or PvENew effect is ignored if one already existsIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
EntCreate
Effect
Cur
Scale
-1
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Self
Duration
600 sec
Delay
1.5 sec
Flags
NearGround IgnoreStrength IgnoreResistance
Parameters
EntCreate
Raw effect fields
{
  "Attrib": "kEntCreate",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Ranged_Ones\"",
  "Scale": "-1.0000",
  "Duration": "600.0000",
  "Magnitude": "1.0000",
  "Delay": "1.5000",
  "StackType": "kIgnore",
  "Flags": "NearGround IgnoreStrength IgnoreResistance",
  "Params": {
    "EntCreate": {
      "EntityDef": "PracticeRobots_Trigger_VanguardDummy",
      "PriorityList": "\"DoNotAggroCritters(1),StaticObject\""
    }
  }
}