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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Tsoo / Endgame LT Sorcerer

Hurricane

AOE ยท Range

Enhancement Sets Allowed
Melee AoE Sets

You can summon a Hurricane. The wind and rain from this massive storm reduce the range and chance to hit of nearby foes. The massive winds of this storm continuously force foes away from you.

Activation Details

Available Level
1
Type
Toggle
Accuracy
1
Range
0 ft
Cast Time
2.03 sec
Cast Arcanatime
2.244 sec
Root Time
2.03 sec
Animation Time
2.033 sec
Animation Time Before Effect
0.833 sec
Interrupt Time
โ€”
Activate Period
0.25 sec
Recharge Time
10 sec
Endurance Cost
0.175 endurance
Attack Types
Area$1
Effect Area
AoE
Radius
25 ft
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
Foe (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Hurricane\"",
  "DisplayName": "\"P1760327861\"",
  "Type": "kToggle",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack",
  "AIGroups": "kDebuff",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kFoe",
  "Target": "kCaster",
  "EnduranceCost": "0.175",
  "TimeToActivate": "2.03",
  "TimeToRoot": "2.03",
  "RechargeTime": "10",
  "ActivatePeriod": "0.25",
  "EffectArea": "kSphere",
  "Radius": "25",
  "VisualFX": "\"menu\\Powers\\AnimFX\\StormSummoning_Hurricane.pfx\"",
  "include": "menu\\Powers\\AnimFX\\StormSummoning_Hurricane.pfx",
  "DisplayShortHelp": "\"WLMTYGF4RQTVWBVYC5LV9AW6NW\"",
  "DisplayHelp": "\"P3567931925\"",
  "IconName": "\"StormSummoning_Hurricane.tga\"",
  "MaxTargetsHit": "16",
  "DisplayTargetShortHelp": "\"P3208108613\""
}

Effects (3)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท RangeStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts
Resolved effect
โ€” (select an archetype)
Attribute
Range
Effect
Strength
Scale
-0.6
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Duration
0.5 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kRange",
  "Aspect": "kStr",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "-0.6000",
  "Duration": "0.5000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength"
}
Effect 2 ยท ToHitStacks per casterPvP or PvEReplaces existing effect
Resolved effect
โ€” (select an archetype)
Attribute
ToHit
Effect
Cur
Scale
3
Magnitude
1.0000
Table
"Ranged_DeBuff_ToHit"
Target
Target
Duration
0.5 sec
Raw effect fields
{
  "Attrib": "kToHit",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_DeBuff_ToHit\"",
  "Scale": "3.0000",
  "Duration": "0.5000",
  "Magnitude": "1.0000",
  "StackType": "kReplace"
}
Effect 3 ยท KnockbackStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Knockback
Effect
Cur
Scale
4
Magnitude
1.0000
Table
"Ranged_Knockback"
Target
Target
Chance
5%
Raw effect fields
{
  "Chance": "0.0500",
  "Attrib": "kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Knockback\"",
  "Scale": "4.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}