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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

V Arachnos / Black Scorpion RV

Rage

โ€” ยท ToHit

An unconscious Rage comes over you, sending you into a berserker fury. While Raging, your damage and Accuracy is dramatically increased. However, when your Rage subsides, you are left with reduced Defense, drained of some of your Endurance, and unable to attack for a short while.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
1 ft
Cast Time
1.17 sec
Cast Arcanatime
1.32 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
60 sec
Endurance Cost
7 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Rage\"",
  "DisplayName": "\"P506581397\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AIGroups": "kBuff",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "Range": "1",
  "EnduranceCost": "7",
  "TimeToActivate": "1.17",
  "RechargeTime": "60",
  "EffectArea": "kCharacter",
  "VisualFX": "\"menu\\Powers\\AnimFX\\SuperStrength_Rage.pfx\"",
  "include": "menu\\Powers\\AnimFX\\SuperStrength_Rage.pfx",
  "DisplayShortHelp": "\"P768686993\"",
  "DisplayHelp": "\"P1570968811\"",
  "DisplayAttackerHit": "\"P2636087996\"",
  "IconName": "\"SuperStrength_Rage.tga\""
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท ToHitStacks per casterPvP or PvEStacks with existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
ToHit
Effect
Cur
Scale
2
Magnitude
1.0000
Table
"Melee_Buff_ToHit"
Target
Self
Duration
30 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kToHit",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Melee_Buff_ToHit\"",
  "Scale": "2.0000",
  "Duration": "30.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreResistance"
}
Effect 2 ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, ToxicStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic
Effect
Strength
Scale
1.5
Magnitude
1.0000
Table
"Melee_Buff_DMG"
Target
Self
Duration
30 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic",
  "Aspect": "kStr",
  "Target": "kSelf",
  "Table": "\"Melee_Buff_DMG\"",
  "Scale": "1.5000",
  "Duration": "30.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength IgnoreResistance"
}