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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

V Arachnos / Dr Aeon

Total Focus

Melee, Energy ยท Smashing

Total Focus is complete mastery over Energy Melee. This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented. Due to the exhausting nature of Total Focus, recharge time is very long. Damage: Extreme

Activation Details

Available Level
1
Type
Click
Accuracy
1.2
Range
5 ft
Cast Time
2.53 sec
Cast Arcanatime
2.772 sec
Root Time
2.53 sec
Animation Time
2.533 sec
Animation Time Before Effect
1.767 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
20 sec
Endurance Cost
14 endurance
Attack Types
Melee, Energy
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Total_Focus\"",
  "DisplayName": "\"P479970076\"",
  "Type": "kClick",
  "Accuracy": "1.2",
  "AttackTypes": "kMelee_Attack, kEnergy_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "5",
  "EnduranceCost": "14",
  "TimeToActivate": "2.53",
  "TimeToRoot": "2.53",
  "RechargeTime": "20",
  "EffectArea": "kCharacter",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Enemies\\Aeon\\Aeon_PowerPunch_Melee_TotalFocus.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Enemies\\Aeon\\Aeon_PowerPunch_Melee_TotalFocus.pfx",
  "DisplayShortHelp": "\"P3079084185\"",
  "DisplayHelp": "\"P1518316965\"",
  "IconName": "\"PowerPunch_TotalFocus.tga\"",
  "AnimMainTargetOnly": "kTrue",
  "DisplayTargetShortHelp": "\"P3079084185\"",
  "DisplayTargetHelp": "\"P2366756416\""
}

Effects (3)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท SmashingStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Smashing
Effect
Absolute
Scale
1
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Raw effect fields
{
  "Attrib": "kSmashing",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท EnergyStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
1.56
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Raw effect fields
{
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "1.5600",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 3 ยท StunnedStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Stunned
Effect
Cur
Scale
10
Magnitude
4.0000
Table
"Melee_Immobilize"
Target
Target
Raw effect fields
{
  "Attrib": "kStunned",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_Immobilize\"",
  "Scale": "10.0000",
  "Magnitude": "4.0000",
  "StackType": "kStack"
}