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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

V Arachnos Proxy / Earth Manipulation

Fracture

AOE, Lethal ยท Defense

You can Fracture the ground around an enemy, disorienting all affected targets for a good while. You must be on the ground to activate this power.

Recharge: Long.

Activation Details

Modes disallowed
Available Level
35
Type
Click
Accuracy
0.8
Range
70 ft
Cast Time
1 sec
Cast Arcanatime
1.188 sec
Root Time
1 sec
Animation Time
1 sec
Animation Time Before Effect
0.633 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
90 sec
Endurance Cost
10.4 endurance
Attack Types
Area$1 Lethal
Effect Area
AoE
Radius
20 ft
Arc
โ€”
Max Targets Hit
10
Cast When
AliveOnly
Near Ground
True
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Fracture\"",
  "DisplayName": "\"P2186418631\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "0.8",
  "AttackTypes": "kAOE_Attack, kLethal_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "70",
  "EnduranceCost": "10.4",
  "TravelSuppression": "3",
  "TimeToActivate": "1",
  "TimeToRoot": "1",
  "RechargeTime": "90",
  "EffectArea": "kSphere",
  "Radius": "20",
  "NearGround": "kTrue",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Blaster_Support_Earth_Manipulation_Fracture.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Blaster_Support_Earth_Manipulation_Fracture.pfx",
  "DisplayShortHelp": "\"SGLZ3P759PD9Y6C25SVNYEXLVS\"",
  "DisplayHelp": "\"2J4KAD3YG67ZWCMK8VVW32QYU3\"",
  "IconName": "\"EarthManip_Fracture\"",
  "MaxTargetsHit": "10",
  "DisplayTargetShortHelp": "\"P788279074\"",
  "DisplayTargetHelp": "\"P1759839650\""
}

Effects (3)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท DefenseStacks per casterPvP or PvEReplaces existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Defense
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Ranged_Debuff_Def"
Target
Target
Duration
10 sec
Raw effect fields
{
  "Attrib": "kDefense",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Debuff_Def\"",
  "Scale": "1.0000",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace"
}
Effect 2 ยท StunnedStacks per casterPvP or PvEReplaces existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Stunned
Effect
Cur
Scale
8
Magnitude
2.0000
Table
"Ranged_Stun"
Target
Target
Raw effect fields
{
  "Attrib": "kStunned",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Stun\"",
  "Scale": "8.0000",
  "Magnitude": "2.0000",
  "StackType": "kReplace"
}
Effect 3 ยท StunnedStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Stunned
Effect
Cur
Scale
5
Magnitude
1.0000
Table
"Ranged_Stun"
Target
Target
Raw effect fields
{
  "Attrib": "kStunned",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Stun\"",
  "Scale": "5.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}