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V Arachnos Proxy / Seismic Blast

Tombstone

Ranged, Smashing

Create a giant pillar of stone, creating a Tombstone around your target, dealing extreme damage and limiting their ability to jump and fly for a short time.

This is a sniper attack, and is best fired from a distance as it can be interrupted. If you are engaged in battle, this attack becomes instant-cast. If you are not engaged, it will do bonus damage.

Tombstone grants two stacks of Seismic Pressure.

Damage: High.
Recharge: Slow.

Activation Details

Modes disallowed
Available Level
18
Type
Click
Accuracy
1
Range
150 ft
Cast Time
1.67 sec
Cast Arcanatime
1.848 sec
Root Time
1.67 sec
Animation Time
1.667 sec
Animation Time Before Effect
0.8 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
12 sec
Endurance Cost
14.352 endurance
Attack Types
Ranged, Smashing
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Tombstone\"",
  "DisplayName": "\"P2955134848\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kRanged_Attack, kSmashing_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "150",
  "EnduranceCost": "14.352",
  "TravelSuppression": "1",
  "TimeToActivate": "1.67",
  "TimeToRoot": "1.67",
  "RechargeTime": "12",
  "EffectArea": "kCharacter",
  "HighlightEval": "kEngaged Mode? Set_Bonus.Global_Bonus.Experienced_Marksman ownPower? ||",
  "HighlightRing": "255 255 0 255",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Seismic_Blast_Tombstone.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Seismic_Blast_Tombstone.pfx",
  "DisplayShortHelp": "\"JQTV86XM8EF4W7CK9QNT5W28N2\"",
  "DisplayHelp": "\"RDLQRVV5CF22Y2MDCA5HAJAH8Q\"",
  "IconName": "\"SeismicBlast_Snipe\""
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Redirects (2)

Redirect to Redirects.Seismic_Blast.Critter_Tombstone_Quick

When kEngaged source.Mode? Set_Bonus.Global_Bonus.Experienced_Marksman source.ownPower? ||

Raw redirect fields
{
  "Power": "Redirects.Seismic_Blast.Critter_Tombstone_Quick",
  "Requires": "kEngaged source.Mode? Set_Bonus.Global_Bonus.Experienced_Marksman source.ownPower? ||"
}

Redirect to Redirects.Seismic_Blast.Critter_Tombstone_Quick

When Always (Default if no others apply)

Raw redirect fields
{
  "Power": "Redirects.Seismic_Blast.Critter_Tombstone_Quick",
  "Requires": "1"
}