LIVE 26,737 powers
Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

V CapauDiableDemons / Giant Deathsurge

Short Circuit

AOE, Energy ยท Energy

Enhancement Sets Allowed
Melee AoE Sets

Releases a burst of electrical energy around you, shocking all nearby foes. This highly accurate discharge deals Moderate damage over time, drains a lot of Endurance from the targets and renders them unable to recover Endurance for quite a while. Additionally, Short Circuit deals extra damage to most robots and mechanical foes. Short Circuit is very effective when used with your other Endurance draining powers.

Activation Details

Available Level
1
Type
Click
Accuracy
1.3
Range
0 ft
Cast Time
3 sec
Cast Arcanatime
3.168 sec
Root Time
3 sec
Animation Time
3 sec
Animation Time Before Effect
2.067 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
20 sec
Endurance Cost
21 endurance
Attack Types
Area$1 Energy
Effect Area
AoE
Radius
25 ft
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Short_Circuit\"",
  "DisplayName": "\"P2973226331\"",
  "Type": "kClick",
  "Accuracy": "1.3",
  "AttackTypes": "kAOE_Attack, kEnergy_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kCaster",
  "EnduranceCost": "21",
  "TimeToActivate": "3",
  "TimeToRoot": "3",
  "RechargeTime": "20",
  "EffectArea": "kSphere",
  "Radius": "25",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Villain_CapDemon_ShortCircut.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Villain_CapDemon_ShortCircut.pfx",
  "DisplayShortHelp": "\"9XAGMUEE25UJWEXJFTYDCX64GW\"",
  "DisplayHelp": "\"U837W2Y2RTJ3YWC3BGXBJQCDXS\"",
  "IconName": "\"ElectricalBolt_ShortCircuit.tga\"",
  "MaxTargetsHit": "16",
  "DisplayTargetShortHelp": "\"P2867007302\"",
  "DisplayTargetHelp": "\"P4145186101\""
}

Effects (4)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท EnergyStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.18
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Duration
4.1 sec
Period
1 sec
Raw effect fields
{
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.1800",
  "Duration": "4.1000",
  "Magnitude": "1.0000",
  "Period": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท EnduranceStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Endurance
Effect
Cur
Scale
-0.35
Magnitude
1.0000
Table
"Ranged_EndDrain"
Target
Target
Raw effect fields
{
  "Attrib": "kEndurance",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_EndDrain\"",
  "Scale": "-0.3500",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 3 ยท RecoveryStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Recovery
Effect
Cur
Scale
-1
Magnitude
1.0000
Table
"Ranged_EndDrain"
Target
Target
Duration
10 sec
Raw effect fields
{
  "Attrib": "kRecovery",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_EndDrain\"",
  "Scale": "-1.0000",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 4 ยท EnergyStacks per casterPvP or PvEStacks with existing effect

Electronic target.HasTag?

Resolved effect
โ€” (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.5
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Raw effect fields
{
  "Requires": "Electronic target.HasTag?",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.5000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}